BlenderNeRF is a Blender add-on from Maxime Raafat for building synthetic NeRF and Gaussian Splatting datasets. It outputs renders together with their camera parameters in a single click, and you keep full control over the 3D scene and camera throughout.
Neural Radiance Fields represent a 3D scene as a view-dependent volumetric object from 2D images and their camera information, with the scene reverse engineered from the training images by a simple neural network. Gaussian Splatting is a follow-up method that renders radiance fields in a point-based manner, optimised for GPU rendering and using more traditional graphics techniques to reach high frame rates.
Running NeRF itself is not included with the add-on. With an NVIDIA GPU you can install Instant NGP on your own device, or you can run NeRF in a COLAB notebook on Google GPUs. A fully free and open source version with documentation is available on GitHub, and a demo video is available.