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Bookmarks

by rauquenrol·Workflow

Illustrative cover generated by AnyPlugins — no product screenshot available.

Why we like it

Bookmarks stands out in the ScriptSpot library for bringing Maya's bookmarking approach to 3ds Max, giving animators a way to tag scenes and objects with color, range, name, comment, and a linked camera.

What is Bookmarks?

Bookmarks brings a Maya-inspired bookmarking workflow to 3ds Max, built to help animators stay organized. Developed by rauquenrol, it lets you create visual bookmarks on entire scenes or on individual objects, giving each one a color, range, name, comment, and a linked camera.

Once your bookmarks are in place, you can use them to navigate an animation, isolate specific time ranges, move or scale keyframes, and retime.

A recent update adds control over which viewport ID the Auto Camera switch uses, so you can keep working in one view while checking camera layout animation in another. A new right-click option lets you select the camera assigned to a bookmark. Bookmarks is listed here as free; visualising or editing bookmarks requires a license, though opening scenes that already contain them does not.

Who is Bookmarks best for?

Bookmarks is best for animators working in 3ds Max who want to organize scenes with visual bookmarks and use them to navigate, isolate time ranges, and retime animation.

How much does Bookmarks cost?

Bookmarks is completely free to download and use.

Key features

  • Create visual bookmarks on scenes or on individual objects
  • Customize each bookmark's color, range, name, and comment
  • Link a camera to a bookmark
  • Navigate animation and isolate specific time ranges
  • Move or scale keyframes and retime
  • Choose which viewport ID the Auto Camera switch uses
  • Right-click a bookmark to select its assigned camera

Tags

#3ds Max#animation#bookmarks#workflow#camera#keyframes#retime

Frequently asked questions

What 3ds Max versions does Bookmarks support?

Bookmarks lists support for 3ds Max versions 2018 through 2027 in its system requirements, covering a span of releases from that period. The tool is available as a Node Locked or Float license, and no license is needed to open scenes that already contain bookmarks. For the most current details on supported builds and any changes to compatibility, check the developer's page at kinematiclab.com before installing.

Do I need a license to open scenes that contain bookmarks?

Bookmarks does not require a license to open scenes that already contain bookmarks, so those files open without one. A license is needed to visualise or edit bookmarks, so viewing and changing them does require an active license. The tool is offered as either a Node Locked or Float license. Read the developer's license requirements at kinematiclab.com before buying to choose the option that fits your setup.

Is Bookmarks free to use?

Bookmarks is listed here as free. That said, its licensing has a nuance: opening scenes that already contain bookmarks needs no license, while visualising or editing bookmarks does require one. Licensing comes in Node Locked and Float options. Because terms can change, treat the free listing here as a starting point and confirm current pricing and license conditions on the developer's page at kinematiclab.com before you commit.

What's new in the latest Bookmarks update?

Bookmarks' latest update adds the ability to choose which viewport ID the Auto Camera switch uses. This means you can keep working in one view while checking your camera layout animation in another. The update also introduces a right-click option on bookmarks that selects the camera assigned to them. Both changes center on camera handling, giving more control over how bookmarks tie into your viewports and assigned cameras. Full release details are on the developer's page at kinematiclab.com.

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