
LoopTools
by Community
LoopTools is a mesh modelling toolkit for Blender that gathers several tools to aid modelling. It was previously part of Blender 4.1's bundled add-ons and is now offered as an extension, provided as it is with limited support.
by Shahzaib A.·Modeling
Images © Shahzaib A.. Used for product review; image policy.
CableForge earns its place for a non-destructive, fully procedural approach: bundles stay editable, presets speed up common cable types, and the output works across both Cycles and Eevee. It's distributed under the GPL license.
CableForge is a procedural cable bundle generator for Blender that builds cable bundles from a couple of endpoints or an existing curve. You set the cable count, radius, spacing, and bundle thickness, and the add-on generates the bundle non-destructively, so nothing is baked into permanent geometry.
Routing is flexible: follow an existing Blender curve, or let CableForge generate cables automatically between two selected objects, with optional natural sag. Every major parameter — cable count, twist, colors, spacing, and quality — updates live, so you refine a bundle without recreating it. Real-world presets cover Power, USB, HDMI, Ethernet, and Audio cables, and each stays customizable after being applied. Procedural zip ties and molded strain-relief end boots add extra detail.
Organic variation controls, including bundle twist, cable waviness, a random seed, and color variation, keep bundles from looking perfectly uniform. A Smart Color System offers uniform colors with subtle variation or standard Ethernet T568B pairs, and Low, Medium, and High quality presets balance viewport speed against render detail. It's compatible with Blender 4.4 and up and works with Cycles and Eevee.
Cableforge is best for artists building product visualizations, industrial machinery, server rooms, electronics, sci-fi environments, game assets, and hard surface or architectural scenes that call for believable cabling.
Cableforge is completely free to download and use.
CableForge is compatible with Blender 4.4 and up, with listed support spanning versions 4.4 through 5.1. It's provided as a Blender add-on and is extension-compatible. Generated cable bundles render in both Cycles and Eevee. If you're on an earlier Blender build, update to at least 4.4 before installing so the add-on runs as intended. The developer's page carries the current details on supported versions and setup.
CableForge produces geometry that works with both Cycles and Eevee, Blender's two main render engines, so you can use it for final rendering or faster viewport previews. It also includes quality presets — Low, Medium, and High — that let you balance speed against detail depending on whether you're setting up a scene or rendering it out. The Smart Color System offers uniform cable colors with subtle variation or standard Ethernet T568B color pairs.
CableForge is listed as free in this catalog, and it's distributed under the GPL license. Because licensing terms can change, check the developer's page for the current details before you download. The add-on is extension-compatible with Blender and supports versions 4.4 through 5.1, so confirm your Blender build meets that range as well. A demo video is also available if you want a closer look before committing.
CableForge can route cable bundles along an existing Blender curve or generate them automatically between two selected objects, with optional natural cable sag. You choose the endpoints or a curve, adjust settings like cable count, radius, spacing, and bundle thickness, and the add-on generates the bundle. Because the workflow is non-destructive and every major parameter updates live, you can tweak twist, colors, spacing, and quality without recreating the bundle from scratch.
CableForge ships with real-world cable presets for Power, USB, HDMI, Ethernet, and Audio cables, and each one stays fully customizable after you apply it. You can also add procedural zip ties around a bundle with adjustable spacing, width, thickness, and color, plus molded strain-relief end boots on both ends. Organic variation controls — bundle twist, cable waviness, a random seed, and color variation — help avoid perfectly uniform results.

by Community
LoopTools is a mesh modelling toolkit for Blender that gathers several tools to aid modelling. It was previously part of Blender 4.1's bundled add-ons and is now offered as an extension, provided as it is with limited support.

by Community
Extra Mesh Objects is a Blender add-on that expands the Add > Mesh menu with additional mesh object types. Previously bundled with Blender 4.1, it now ships as a standalone extension for Blender 4.2 LTS and newer.

by nickberckley
Bool Tool brings quick boolean operators to Blender for hard-surface modeling, covering brush booleans, destructive auto boolean cuts, and workspace tools that carve objects with custom shapes in both object and edit modes.

by Community
Extra Curve Objects is a community add-on for Blender that adds extra curve object types. It lives under View3D → Add → Curve → Extra Objects and was previously part of Blender 4.1's bundled add-ons.

by MACHIN3
MESHmachine is a mesh modeling addon for Blender focused on hard surface work without subdivision surfaces. It fuses and unfuses surfaces, creates variable fillets and washouts, edits bevels, and details meshes with plugs.

by Community
A.N.T.Landscape is a Blender add mesh add-on for generating landscapes and displacement. Originally a bundled add-on in Blender 4.1, it's now offered as-is with limited support, accessed from the View3D sidebar's Create tab.