
Auto Mirror
by Community
Auto Mirror is a Blender add-on for fast cutting and mirroring of mesh. It lives in a dedicated panel under the 3D View sidebar's Edit tab, and works with Blender 4.2 LTS and newer.
by Sergey Kritskiy·Modeling
Images © Sergey Kritskiy. Used for product review; image policy.
Cablerator earns its place in the superhive library for covering many cable-creation routes — clicking, curves, edges, objects and meshes — alongside physics simulation, insulation and multi-cable editing. It holds a 5-star rating from 88 ratings.
Cablerator is a Blender add-on focused on creating and editing hanging cables. It supports several creation methods: clicking on geometry, working between points of curves, drawing on geometry or planes, building from edges, hanging cables from objects, and generating cables based on meshes. For larger scenes, it can produce massive numbers of cables between selected faces.
Beyond creation, Cablerator uses Blender physics to simulate cables, adds insulation between selected cables or objects, and forms simple rope-like structures between them. Editing tools let you adjust the width of multiple cables at once, assign profiles quickly, split cables with multi-curve profiles into separate cables, add geometry as segments and end points, and add or remove hooks on cable points.
Cablerator works with Blender 2.8 through 5.1 and is listed as a Blender Extension. It is distributed under the GPL license, with documentation at cablerator.readthedocs.io and a demo video available. The 1.4.5 update adds quality-of-life adjustments and lays groundwork for Geometry Nodes cables and Asset Browser integration.
Cablerator is best for blender artists creating and editing hanging cables, wires and rope-like structures, from single runs to large numbers of cables between selected faces.
Cablerator is completely free to download and use.
Cablerator runs on Blender 2.8 and up, with stated compatibility spanning Blender 2.8 through 5.1, and it is listed as Blender Extension compatible. That range covers older 2.8-era projects as well as recent Blender releases, so if you are on a version inside that window the add-on is intended to work with your build. For the latest details on version support and any per-version notes, the developer's documentation at cablerator.readthedocs.io is the best place to check before installing.
Cablerator offers several ways to build cables: click directly on geometry, work between points of curves, draw on geometry or planes, create from edges, hang cables from objects, or generate them based on meshes. For dense scenes it can also produce massive numbers of cables between selected faces. Once created, cables can be edited in bulk, adjusting width across multiple cables, assigning profiles, splitting multi-curve profiles into separate cables, and adding geometry as segments and end points.
Cablerator can simulate cables using Blender physics, a capability introduced in the 1.3 update alongside masses of cables and insulation. Beyond simulation, it can create insulation between selected cables or objects and form simple rope-like structures between selected cables or objects. These features work with cables created through its various methods. Full details on the simulation workflow are covered in the manual at cablerator.readthedocs.io, which documents the complete feature set.
Cablerator is listed as free here in the catalog, so you can add it without a price shown on this page. It is distributed under the GPL license. For current licensing terms, support periods, and any purchase options straight from the creator, the developer's page and the manual at cablerator.readthedocs.io are the places to look. Sergey Kritskiy is the developer behind the add-on, and the documentation covers the full feature set in detail.
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