
LoopTools
by Community
LoopTools is a mesh modelling toolkit for Blender that gathers several tools to aid modelling. It was previously part of Blender 4.1's bundled add-ons and is now offered as an extension, provided as it is with limited support.
by Giambattista Von Nettesheim·Modeling
Images © Giambattista Von Nettesheim. Used for product review; image policy.
Character My Curves stands out in the Superhive library for pairing an artistic curve-conversion result with a guided route into Geometry Nodes. The developer credits Amalgam3D as the inspiration behind the core concept.
Character My Curves: 3D Objects To Abstract Curves is a Blender add-on built around Geometry Nodes. It converts 3D objects into abstract curves, with a focus on characters, and integrates its interface into Blender. The add-on works well with characters but can also be applied to various other 3D objects.
The developer recommends using characters created with the free MB Lab add-on, available on GitHub, for best results, and notes that transformations should be applied. Compatibility across all characters or objects is not guaranteed. Alongside its curve conversion, the add-on functions as a way to explore the possibilities of Geometry Nodes in a guided way.
Installation follows Blender's standard add-on process: download the ZIP file, open Edit > Preferences > Add-ons, click Install and select the downloaded ZIP, then enable it by checking the box next to its name. The core concept was inspired by the work of Amalgam3D, whose tutorials cover the underlying Geometry Nodes principles. A demo video is available for those who want to see sample transformations before installing.
Character My Curves: 3D Objects To Abstract Curves is best for blender artists exploring abstract curve-based art and Geometry Nodes, particularly with MB Lab characters.
Character My Curves: 3D Objects To Abstract Curves is completely free to download and use.
Character My Curves lists support for Blender 4.2, 4.1 and 3.6, so it covers both recent releases and the 3.6 line. Because the add-on relies on Geometry Nodes, staying on one of these listed versions is the safest way to match how it was built. If you run a different Blender build, check the developer's page before installing to confirm the current compatibility details for your setup.
Character My Curves installs through Blender's standard add-on process. First download the add-on ZIP file, then in Blender go to Edit > Preferences > Add-ons and click Install. Select the downloaded ZIP file, and once it appears in the list, enable the add-on by checking the box next to its name. After that it is ready to use inside Blender, with its interface integrated into the application.
Character My Curves is designed to work with a wide range of 3D objects and works well with characters, but it can also be applied to various other objects. The developer recommends characters created with the free MB Lab add-on, available on GitHub, for best results, and notes that compatibility with all characters or objects is not guaranteed. Remember to apply your transformations when working with it.
Character My Curves is listed as free in this catalog. It is released under the GPL license. For current licensing terms and any details specific to your use, check the developer's page directly, since terms and availability can change over time. A demo video is also available if you want to see sample transformations from the add-on before installing it.

by Community
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