ChromaLight uses image colour data to build lighting that fits a reference. Point it at a photograph or piece of concept art, and the add-on samples key colours and brightness levels, then generates multiple lights from that palette or updates existing lights and world settings to reflect the reference tone.
Beyond first-pass generation, ChromaLight syncs the world background colour to keep tone consistent and lets you fine-tune light strength, hue, and world exposure after generation. It works with your current lights, and version 1.0.2 added the ability to save palettes from a reference image and quickly recall them, alongside creating palette templates. Typical uses include look development, colour matching, and cinematic lighting setups inspired by real photos and concept art.
The add-on covers Blender 3.6 through 5.0 across Windows, macOS, and Linux, works with Cycles and Eevee, and is distributed under the GPL license.