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Coacd

by Nyetei Team·Modeling

Illustrative cover generated by AnyPlugins — no product screenshot available.

Why we like it

CoACD stands out in the Superhive library because it targets a single, well-defined task — convex collision generation — for Blender 4.2 through 5.1, and ships with documentation under a GPL license.

What is Coacd?

CoACD is a Blender add-on from the Nyetei Team focused on generating advanced convex collision meshes. It builds that geometry using collision-aware concavity and tree-search decomposition.

The add-on is Blender extension compatible and runs across Blender 4.2 through 5.1. It is distributed under the GPL license, and documentation is included. A demo video is also available for reference.

Within the Superhive marketplace, CoACD covers one specific job: producing convex collision representations of a mesh. The developer, Nyetei Team, is listed as a Blender Development Fund contributor, and the add-on has recorded more than one hundred sales along with a small set of user ratings. It earns its place for a focused task rather than a broad toolset. For Blender users who need convex collision meshes, it offers a dedicated route inside Blender 4.2 through 5.1.

Who is Coacd best for?

Coacd is best for blender artists who need convex collision meshes generated from their models.

How much does Coacd cost?

Coacd is completely free to download and use.

Key features

  • Generates advanced convex collision meshes
  • Uses collision-aware concavity and tree-search decomposition
  • Compatible with Blender 4.2 through 5.1
  • Installs as a Blender extension-compatible add-on
  • Includes documentation
  • Distributed under the GPL license

Tags

#Blender#collision mesh#convex decomposition#collider#mesh generation#add-on#CoACD

Frequently asked questions

Which Blender versions does CoACD support?

CoACD supports Blender versions 4.2 through 5.1, and it is listed as Blender extension compatible. It installs as an add-on, with the extension type noted on its Superhive page. If you are running a Blender release within that range, the add-on should load through Blender's extension system. For versions outside 4.2 to 5.1, compatibility is not stated, so it is worth checking the developer's page before installing on a build older or newer than the listed range.

Is CoACD free to use?

CoACD is listed as free in this catalog. Pricing and licensing can change over time and may differ on the developer's own store, so check the developer's page for the current terms before you download. The add-on itself is distributed under the GPL license, which governs how it can be used, modified and redistributed. If licensing details matter for your workflow, review both the GPL terms and any notes on the developer's page directly.

Does CoACD come with documentation?

CoACD ships with documentation, which appears among its listed features, and a demo video is also available. Together these give users reference material for the add-on within Blender. The add-on generates convex collision meshes through collision-aware concavity and tree-search decomposition, and the documentation is the natural starting point for working with it. For questions beyond what those resources cover, the developer's page provides a way to contact the Nyetei Team directly.

How does CoACD create collision meshes?

CoACD produces convex collision meshes through collision-aware concavity and tree-search decomposition, which is the method stated for the add-on. This generation happens within Blender, where CoACD is installed as an extension for versions 4.2 through 5.1. The tool is offered by the Nyetei Team, a Blender Development Fund contributor. To see how the process is set up, the included documentation and the demo video are the available references, and the developer's page is the point of contact for further detail.

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