
UV Set Editor
by FishMan
UV Set Editor by FishMan is a 3ds Max script modeled on Maya's UV Set Editor. It loads all UV channels from a selected object and lets you create, rename, duplicate, clear, and delete UV channels.
by rauquenrol·Modeling
Images © rauquenrol. Used for product review; image policy.
Combine sits in the superhive library as a small, single-purpose add-on with a 5-star rating across four reviews and 200+ sales recorded.
Combine is a Blender add-on focused on a single task: merging objects into one. Instead of pressing different keys to complete the merge, you trigger the operation with one click and the add-on handles the rest, which the developer notes saves time.
The add-on supports a wide range of Blender releases, spanning versions 3.3 through 4.3, and is distributed under the GPL license. It is also featured in the developer's Blender add-on bundles, and documentation is provided alongside the tool.
Combine holds a 5-star rating from four reviews and has recorded 200+ sales. A demo video is available for those who want to see more before adding it to their workflow. The developer maintains additional add-ons and bundles that can be viewed on their store page.
Combine is best for blender users who frequently merge objects and want to do it in a single click.
Combine is completely free to download and use.
Combine supports a broad range of Blender releases, listed as versions 4.3, 4.2, 4.1, 4.0, 3.6, 3.5, 3.4 and 3.3. That coverage spans both the 3.x and 4.x series, so users on older and newer installations can run the add-on. If you are working on a version outside this range, check the developer's page for the most current compatibility information before installing.
Combine is distributed under the GPL license, according to its listing. If licensing terms matter for your project or studio, review the details on the developer's page for the current and complete conditions. Documentation is included with the add-on, which can help clarify usage once installed. The developer also offers other add-ons and bundles that fall under their store's terms.
Combine is listed as free in this catalog. Pricing and licensing can change over time, so check the developer's page for the current terms before downloading it. The add-on is also featured in the developer's Blender add-on bundles, which group multiple tools together. For the most accurate and up-to-date licensing information, the developer's own store page is the best place to confirm the details.
Combine has a demo video available on YouTube for anyone who wants a closer look before adding the tool to their workflow. Alongside the video, documentation is included with the add-on itself. Together, these two resources give you a way to review what the add-on offers before installing it. The developer's store page also lists their other products and bundles for further reference.
Also in Modeling for 3ds Max.

by FishMan
UV Set Editor by FishMan is a 3ds Max script modeled on Maya's UV Set Editor. It loads all UV channels from a selected object and lets you create, rename, duplicate, clear, and delete UV channels.

by Denys Almaral
px3DDisplacer is a scripted utility plugin for 3ds Max that reshapes Editable_Poly surfaces using any geometric object as a displacer, instead of relying on grayscale maps. It ships as a single script file.

by miauu
miauu's Scalpel is a 3ds Max script that interactively subdivides geometry by drawing cut lines. Each cut originates from a vertex or edge, with snapping to vertices, edge midpoints, angles, and precise positions along an edge.

by Marius Silaghi
Clothify Pro is a modifier for 3ds Max for modeling and animating cloth in a non-destructive way. It delivers instant results without waiting for a simulation to finish, and edits update as you change parameters.

by lightcube
PropLine is a scripted geometry plugin for 3ds Max that distributes props along splines with parameters controlling how they are distributed and transformed. It replaces the Spacing Tool in a parametric, non-destructive fashion.

by Community
LoopTools is a mesh modelling toolkit for Blender that gathers several tools to aid modelling. It was previously part of Blender 4.1's bundled add-ons and is now offered as an extension, provided as it is with limited support.

by Atelier Bump
DesignToolBox is a collection of modeling tools for 3ds Max, built to accelerate and simplify basic modeling tasks for architectural models, furniture design, and other work where accurate modeling is needed.

by Community
Extra Mesh Objects is a Blender add-on that expands the Add > Mesh menu with additional mesh object types. Previously bundled with Blender 4.1, it now ships as a standalone extension for Blender 4.2 LTS and newer.

by KSTUDIO
Sweep Profile is a 3ds Max tool from KSTUDIO for building architectural profiles with the Sweep modifier. It ships with pre-made profiles and lets you add your own from the scene or a folder.

by nickberckley
Bool Tool brings quick boolean operators to Blender for hard-surface modeling, covering brush booleans, destructive auto boolean cuts, and workspace tools that carve objects with custom shapes in both object and edit modes.

by ITOOSOFT
SplineOffset is a modifier for Autodesk 3ds Max that clones and offsets splines, creating multiple clones with incremental offset, translation, and rotation. It works fully non-destructively and can heal overlapping splines.