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Content Browser

by DMZScripts·Workflow

Illustrative cover generated by AnyPlugins — no product screenshot available.

Why we like it

Content Browser earns its place in the ScriptSpot library for detecting, grouping and importing assets without requiring fixed folder structures or naming conventions.

What is Content Browser?

The Content Browser loads any folder accessible on your machine and finds materials, HDRIs, models and max files inside it. It groups matching files into assets and organizes them, automatically recognizing preview images, LODs, mapping channels and resolutions. It needs no fixed configuration or file naming conventions, and file and image loading runs multi-threaded.

Assets can be dragged into the 3ds Max viewport or the Slate Material Editor, imported into the Slate and Compact Material Editors, or merged and imported as 3D files and max scenes with automatic filepath relinking. You can choose LODs, resolutions and variations, import multiple assets at once, and apply post-import operations such as retargeting files, auto-renaming objects, adding to a new layer, creating a skylight and placing objects on surfaces. It has been actively tested with sources including MegaScans, Fab, Poliigon, PolyHaven, Textures.com, Arroway Texture and Location Textures.

The plugin supports 3ds Max 2021 to 2024 and works with Arnold, V-Ray, Corona, Octane, Redshift, FStorm, Physical, PBR and Standard materials.

Who is Content Browser best for?

Content Browser is best for 3ds Max artists managing and importing library assets from sources like MegaScans, Poliigon and PolyHaven into scenes and the material editor.

How much does Content Browser cost?

Content Browser is completely free to download and use.

Key features

  • Loads any folder and finds 3D models, max files, materials and HDRIs, grouping matching files into assets
  • Automatic detection of preview images, LODs, mapping channels and resolutions, with generated tag filters
  • Drag and drop assets into the 3ds Max viewport or the Slate Material Editor
  • Import to Slate and Compact Material Editors, plus default merge and import of 3D files and max scenes with automatic filepath relinking
  • Choose LODs, resolutions and variations, and import multiple assets at once
  • Post-import operations including retargeting files, auto-renaming objects, adding to a new layer, creating a skylight and placing objects on surfaces
  • Folder hierarchy, file list and Preview Gallery in a resizable, dockable window

Tags

#3ds Max#asset browser#asset management#import#material editor#HDRI#drag and drop

Frequently asked questions

Which 3ds Max versions does Content Browser support?

Content Browser supports 3ds Max 2021 through 2024, covering the 2021, 2022, 2023 and 2024 releases. It imports .max, .fbx, .obj, .3ds and .abc model and scene files, and handles materials and HDRIs alongside them. The window is resizable and can be docked into the 3ds Max UI, with a right mouse button menu available. For the current version and any licensing details, check the developer's page on Gumroad before installing.

Which renderers and material types does Content Browser work with?

Content Browser works with Arnold, V-Ray, Corona, Octane, Redshift, FStorm, Physical, PBR and Standard materials. It detects channels including diffuse, ambient occlusion, reflection or specular, glossiness or roughness, bump or normal, IOR, metal, displacement, opacity, translucency and emission. Materials can be imported into the Slate and Compact Material Editors, dragged into the Slate Material Editor, or dropped directly onto objects. It also integrates with the Material Texture Loader for more advanced material setups.

What file formats can Content Browser import into 3ds Max?

Content Browser imports .max, .fbx, .obj, .3ds and .abc files for models and scenes, and reads image and HDRI files for materials and environment maps. It can default merge and import 3D files and max scenes with automatic filepath relinking, letting you choose LODs, resolutions and variations and import multiple assets at once. Post-import operations include retargeting files, auto-renaming objects, adding assets to a new layer, creating a skylight and placing objects on surfaces.

Does Content Browser need a specific folder structure or naming convention?

Content Browser can load any folder accessible on your machine and does not need a fixed configuration or specific file naming convention. It automatically detects assets, groups matching files together, cleans up the folder hierarchy and generates tag filters, including for LODs and resolutions. It has been actively tested with sources including MegaScans, Fab, Poliigon, PolyHaven, Textures.com, Arroway Texture and Location Textures. Files, folders and previews are shown through a folder hierarchy, file list and Preview Gallery.

Is Content Browser free, and where can I download it?

Content Browser is listed as free in this catalog. For current licensing terms and the latest download, visit the developer's page on Gumroad. The plugin is currently at version 1.001, last updated in August 2023, and supports 3ds Max 2021 to 2024. The developer notes that future updates and customer support are available by email through the details provided with the download.

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