
LoopTools
by Community
LoopTools is a mesh modelling toolkit for Blender that gathers several tools to aid modelling. It was previously part of Blender 4.1's bundled add-ons and is now offered as an extension, provided as it is with limited support.
by Derek Wang·Modeling
Images © Derek Wang. Used for product review; image policy.
Pairs Stable Diffusion depth output with Blender's displacement mapping to build 3D scenes. Note that it supports Windows only.
Dispmapping is a Blender add-on that works with Stable Diffusion WebUI depth to generate depth images, then create 3D scenes in Blender by one click. It also adds a shading material function, and can incorporate AI-generated images for adding materials to the grid. Depth images and AI-generated raw images are stored in separate directories within the add-on's grayscale folder.
The add-on reads grayscale images in PNG, JPG or BMP format. The grayscale directory name must remain unchanged, and its first- and second-level sub-directories specify category names in a structure such as grayscale-animal-dragon, with images placed inside the second-level sub-directory. Users apply all transforms first, then add displacement mapping. Pressing the Y key adds a floating panel for changing category names.
Version 1.5.4 added image real-time overview and support for Blender 4.2. Installation uses a nested zip: mydispmapping1.5.4.zip is unzipped to reveal the installation zip mydispmapping.zip, kept this way to maintain edition consistency. The add-on supports Windows only and is documented.
Dispmapping is best for blender users on Windows generating 3D scenes from Stable Diffusion depth images via displacement mapping.
Dispmapping is completely free to download and use.
Dispmapping supports Blender versions 4.2, 4.1, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1 and 3.0. Version 1.5.4 added support for Blender 4.2 alongside its image real-time overview feature. Note that the add-on only supports the Windows operating system, so users on macOS or Linux are not covered. Check the developer's page for the latest version details before installing to confirm the release you download matches the Blender version you are running.
Dispmapping uses a nested zip structure. You unzip mydispmapping1.5.4.zip, and inside the zipped file is the installation zip mydispmapping.zip. The developer keeps it this way to maintain edition consistency. Before adding displacement mapping, users need to apply all transforms first. The add-on installs into Blender's scripts/addons directory, where a grayscale folder holds the images it reads. Refer to the included documentation on the developer's page for the full setup process.
Dispmapping reads grayscale images in PNG, JPG or BMP format from a grayscale directory whose name must remain unchanged. Inside it, the first-level and second-level sub-directories specify category names, arranged like grayscale-animal-dragon, with the grayscale images placed inside the second-level sub-directory such as dragon. You can press the Y key to add a floating panel for changing the category names. Depth and AI-generated raw images are stored in separate depth and rawimgs directories within the add-on folder.
Dispmapping can combine with Stable Diffusion WebUI depth to generate a depth image, then create 3D scenes in Blender by one click. It also adds a shading material function that can use Stable Diffusion generated images for adding AI materials to the grid. However, if you have no AI images, that part can be ignored per the developer's notes. A demo video is available on the developer's page for a closer look at how the add-on works.

by Community
LoopTools is a mesh modelling toolkit for Blender that gathers several tools to aid modelling. It was previously part of Blender 4.1's bundled add-ons and is now offered as an extension, provided as it is with limited support.

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