
LoopTools
by Community
LoopTools is a mesh modelling toolkit for Blender that gathers several tools to aid modelling. It was previously part of Blender 4.1's bundled add-ons and is now offered as an extension, provided as it is with limited support.
by Blender fusion·Modeling
Images © Blender fusion. Used for product review; image policy.
Stands out in the superhive library because it pairs procedural brush painting with manual, physics-driven, and camera-optimized placement in a single add-on.
Easy Scatter Pro is an environment design workflow for Blender 4.1+ that combines procedural painting with manual placement. It offers five core modes: the Pin Tool for precision placement with surface normal detection, sticky rotation, scale control, and Line Scatter; Throw Scatter, which uses Blender's physics engine to drop objects as rigid bodies; Circle Scatter for painting with brush or lasso support and adjustable density; Falloff Scatter for gradient painting that thins toward the brush edge; and Billboard Scatter for 2D sprites that can face the active camera.
Advanced features include non-destructive mirroring across X, Y, Z and combined axes, camera culling that hides objects outside the view frustum or beyond a set distance, and session-based group management for editing or removing layers independently. Eraser and Replacer modes let you remove or swap placed objects by painting over them.
Version 1.2.0 adds global tool shortcuts for the Eraser, Replacer, Mirror and Deform tools, an interactive Lattice Deform cage, drag-and-place painting with the Circle tool, and isolated properties per session group.
Easy Scatter Pro is best for building environments in Blender by scattering objects, from painting forests and grass patches to placing fences, pillars, and streetlights with the Pin Tool's Line Scatter.
Easy Scatter Pro is completely free to download and use.
Easy Scatter Pro is built for Blender 4.1 and later, so you'll need a version in that range to run it. It's described as a complete environment design workflow rather than a single scattering tool, combining procedural painting with manual placement. Within that supported range you get access to all five core scatter modes, the mirroring and culling systems, and group-based layering. For the supported Blender versions and any additional requirements, check the developer's page before installing.
Easy Scatter Pro includes a Throw Scatter mode that uses Blender's physics engine to drop objects from the cursor as real-time rigid bodies, rather than placing them statically. This lets scattered items settle through simulation. It sits alongside four other modes: the Pin Tool for precision placement, Circle Scatter for mass population, Falloff Scatter for gradient painting, and Billboard Scatter for sprite objects. You can switch between these depending on whether you want physical drops or painted placement across a surface.
Easy Scatter Pro includes a Smart Optimization System with camera culling that tracks your active camera. Objects outside the view frustum or beyond a set distance are hidden in the viewport to save FPS, which helps when a scene holds large numbers of scattered items. It works alongside the session-based group system, where each scatter operation creates an independent layer you can edit or remove without affecting others. Together these features aim to keep large environments manageable while you paint.
Easy Scatter Pro is listed as free in this catalog. For current licensing terms and any conditions that may apply, check the developer's page, since details can change over time. The add-on comes from Blender fusion and is distributed through the superhive library. Beyond licensing, the developer's page is also the best place to confirm supported Blender versions and access documentation, which is noted among the tool's materials.
Easy Scatter Pro version 1.2.0 adds global tool shortcuts, letting you toggle the Eraser (E), Replacer (R), Mirror (M), and Deform (D) tools without leaving your painting session, with customizable keys in the add-on preferences. It also introduces an interactive Lattice Deform cage for reshaping scattered items, drag-and-place painting with the Circle tool for continuous paths with spacing validation, and isolated properties so each session group keeps its own parameters independently.

by Community
LoopTools is a mesh modelling toolkit for Blender that gathers several tools to aid modelling. It was previously part of Blender 4.1's bundled add-ons and is now offered as an extension, provided as it is with limited support.

by Community
Extra Mesh Objects is a Blender add-on that expands the Add > Mesh menu with additional mesh object types. Previously bundled with Blender 4.1, it now ships as a standalone extension for Blender 4.2 LTS and newer.

by nickberckley
Bool Tool brings quick boolean operators to Blender for hard-surface modeling, covering brush booleans, destructive auto boolean cuts, and workspace tools that carve objects with custom shapes in both object and edit modes.

by Community
Extra Curve Objects is a community add-on for Blender that adds extra curve object types. It lives under View3D → Add → Curve → Extra Objects and was previously part of Blender 4.1's bundled add-ons.

by MACHIN3
MESHmachine is a mesh modeling addon for Blender focused on hard surface work without subdivision surfaces. It fuses and unfuses surfaces, creates variable fillets and washouts, edits bevels, and details meshes with plugs.

by Community
A.N.T.Landscape is a Blender add mesh add-on for generating landscapes and displacement. Originally a bundled add-on in Blender 4.1, it's now offered as-is with limited support, accessed from the View3D sidebar's Create tab.