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Easylights- Product Lighting Tool

by EasyLight·Rendering

Images © EasyLight. Used for product review; image policy.

Why we like it

Easylights earns its place in the superhive library by folding IES, HDRI, rim, volumetric and randomized lighting controls into one Blender N-panel tab, with compatibility spanning Blender 3.0 through 4.2.

What is Easylights- Product Lighting Tool?

Easylights- Product Lighting Tool is an addon that handles product lighting inside Blender. You select the object you want to light, press N while in 3D Object Mode, and open the EasyLight tab in the addon panel, then use its operators and parameters to shape the setup.

The addon includes one-click IES and HDRI setups, along with three ready-to-go HDRIs. A Randomize Lighting and Color panel generates a random location for each selected light within a rectangular area defined by the min_x and min_y properties, and you can set a random seed to control that randomization. A Volumetrics panel adds volumetrics to an object, with volume density and dimension parameters for the volume cube. A Rim light panel uses annotations to create rim lights in a chosen direction, and spherical light setups are available for area and point lights.

Distributed under the GPL license, Easylights runs across Blender 3.0 through 4.2 and is compatible with Blender 4.0 and later. A demo video is available.

Who is Easylights- Product Lighting Tool best for?

Easylights- Product Lighting Tool is best for blender artists lighting products who want IES, HDRI, rim, spherical and volumetric setups from a single N-panel tab.

How much does Easylights- Product Lighting Tool cost?

Easylights- Product Lighting Tool is completely free to download and use.

Key features

  • One-click IES setup
  • One-click HDRI setup, plus three ready-to-go HDRIs
  • Randomize Lighting and Color panel that places each selected light within a rectangular area (min_x/min_y) with an adjustable random seed
  • Volumetrics panel that adds volumetrics to an object, with volume density and dimension parameters for the volume cube
  • Rim light panel that uses annotations to create rim lights in a chosen direction
  • Spherical light setups for area and point lights
  • Controls accessed from the EasyLight tab in the N panel while in 3D Object Mode

Tags

#Blender#Lighting#Product Lighting#Addon#HDRI#IES#Volumetrics#Rim Light

Frequently asked questions

What Blender versions does Easylights- Product Lighting Tool support?

Easylights- Product Lighting Tool lists compatibility with Blender 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1 and 3.0, covering a wide span of releases from 3.0 up through 4.2. The changelog also notes that version 2.5 made the addon compatible with Blender 4.0 and later. If you run a version outside this range, check the developer's page for the current supported list before installing, since compatibility details can change as new Blender releases arrive.

How do I access Easylights- Product Lighting Tool in Blender?

Easylights- Product Lighting Tool works from Blender's side panel. Select the object you want to light in your scene, press N while in 3D Object Mode, and open the EasyLight tab in the addon panel. From there you use the different operators and parameters to tweak the setup to your liking, adjusting the lighting until it matches what you need. The addon also ships with documentation, so you can refer to that for more detail on the operators and panels it provides.

Is Easylights- Product Lighting Tool free?

Easylights- Product Lighting Tool is listed as free in this catalog. It is distributed under the GPL license, which is Blender's standard addon license. Pricing and licensing terms can change over time, so for the current arrangement and any purchase details it is best to check the developer's page directly. That page is also where you can confirm what the download includes, such as the bundled HDRIs and the documentation that comes with the addon.

How does the randomize lighting feature in Easylights work?

Easylights- Product Lighting Tool includes a Randomize Lighting and Color panel that generates a random location for each selected light. The randomization is constrained to a rectangular area defined by the min_x and min_y properties in the scene, and you can specify a random seed to control the outcome. The seed value is updated to a new random seed whenever the seed property is modified, and the min and seed properties are added to the Randomize location button, giving you control over how the lights are scattered.

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