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Eye Animation

by Affe_mit_Waffe·Motion Graphics

Images © Affe_mit_Waffe. Used for product review; image policy.

Why we like it

Eye Animation earns its place in the Blender extensions library for a focused workflow: save eye-bone positions, pick timing, and apply movements or blinks from the Dope Sheet.

What is Eye Animation?

Eye Animation is a Blender add-on by Affe_mit_Waffe for keyframing eye movement and blinking on rigged characters. It lives in the Dope Sheet, in the panels revealed when you press the N key, and works with eye bones named R_Eye and L_Eye plus shape keys named Blink_R and Blink_L.

Setup happens in Pose Mode: move the eye bones to a desired position and click the eyedropper icon to save it, repeating for each direction you want, such as Left. Once positions are stored, you set timing by choosing Fast, Medium, or Slow, or by entering frame numbers manually. From the Dope Sheet you then pick a frame and apply the movement you want.

A separate Blinking tab handles blink duration in frames and applies the motion with a Blink button. The add-on also includes winking and squinting animations. Version 2.0.0 is compatible with Blender 5.0.1 and newer and is released under the GNU General Public License v3.0 or later.

Who is Eye Animation best for?

Eye Animation is best for blender riggers and character animators who want keyframe control over eye direction, blinking, winking, and squinting.

How much does Eye Animation cost?

Eye Animation is completely free to download and use.

Key features

  • Keyframes eye movements and blinking directly from the Dope Sheet panels (N key)
  • Saves eye-bone positions per direction using an eyedropper button in Pose Mode
  • Timing presets for Fast, Medium, or Slow, plus manual frame-number entry
  • Dedicated Blinking tab with adjustable blink duration in frames and a Blink button
  • Additional winking and squinting animations
  • Works with eye bones named R_Eye and L_Eye and shape keys Blink_R and Blink_L

Tags

#Blender#eye animation#blinking#rigging#character animation#keyframes#Dope Sheet#shape keys

Frequently asked questions

What Blender versions does Eye Animation support?

Eye Animation version 2.0.0 is listed as compatible with Blender 5.0.1 and newer. If you run an older Blender release, the add-on may not load as expected, so check your Blender version before installing. The compatibility line and version history are shown on the developer's extension page, which is the best place to confirm the current minimum supported release and any newer builds available for download.

How do I install Eye Animation in Blender?

Eye Animation installs from disk: download the add-on, then in Blender open Edit, Preferences, Add-ons, and choose Install From Disk before selecting the downloaded file. It can also be dragged and dropped into Blender from the extensions listing. Once enabled, the panel appears in the Dope Sheet among the panels shown when you press the N key. The developer's page provides the download and links to Blender's own install-from-disk documentation.

What rig setup does Eye Animation need for eyes and blinking?

Eye Animation expects the eye bones to be connected to the eyes and renamed to R_Eye and L_Eye. For blinking animations, it needs shape keys named Blink_R and Blink_L. With those in place, you move the eye bones in Pose Mode and click the eyedropper icon to save each position, then apply movements and blinks from the Dope Sheet. Naming the bones and shape keys exactly as specified is required for the tool to find and drive them correctly.

How does Eye Animation control blink and movement timing?

Eye Animation lets you set timing by choosing Fast, Medium, or Slow, or by entering frame numbers manually. After saving your eye positions, you select a frame in the Dope Sheet and pick the movement you want, such as Left. Blinking has its own tab where you can change the duration in frames and apply the motion with the Blink button. Winking and squinting animations are also included for expressions such as a more serious look.

Is Eye Animation free to use?

Eye Animation is listed here as free and is released under the GNU General Public License v3.0 or later, and the extension notes it does not require special permissions. For current licensing terms and the latest release, check the developer's extension page, where the version history and download are available. The add-on is published by Affe_mit_Waffe, whose channel and issue-reporting links are provided alongside the listing.

Alternatives to Eye Animation

Also in Motion Graphics for Blender.

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