
LoopTools
by Community
LoopTools is a mesh modelling toolkit for Blender that gathers several tools to aid modelling. It was previously part of Blender 4.1's bundled add-ons and is now offered as an extension, provided as it is with limited support.
by Dean Zarkov·Modeling
Images © Dean Zarkov. Used for product review; image policy.
Eye Features Set stands out in the superhive library for pairing a Geometry Nodes generator with gizmo-driven controls and ready-made shader setups, keeping eye, eyelash, and eyebrow creation non-destructive from geometry through to material.
Eye Features Set is a Geometry Nodes based add-on for Blender built to simplify and speed up the creation of eye, eyelash, and eyebrow assets. It works as a generator with a non-destructive workflow, and each asset type can be created in a stylized or realistic variant, each with its own separate set of controls.
Setup starts by placing a single control object, and the full geometry generates around it. A custom Geometry Nodes modifier drives each asset for non-destructive editing, while adjustments happen through a dedicated panel in the sidebar, and interactive 3D gizmos let you shape features directly in the viewport. Generated meshes come with UV maps and clean quad topology that subdivides and deforms naturally.
The add-on includes a custom shader node group providing masks and maps for building materials, plus a one-click, customizable eye material. It works with Cycles and Eevee, is released under the MIT license, and requires Blender 5.0 and above — because of its Geometry Nodes nature, backwards compatibility with prior versions is not possible.
Eye Features Set is best for blender artists creating eye, eyelash, and eyebrow assets in stylized or realistic variants with a non-destructive Geometry Nodes workflow.
Eye Features Set is completely free to download and use.
Eye Features Set requires Blender 5.0.0 and above, and is listed as compatible with Blender 5.0 to 5.1. Because it is built on Geometry Nodes, it depends on nodes present only in later Blender releases, so the developer notes that backwards compatibility with prior versions of Blender will not be possible. It is also flagged as Blender Extension compatible and distributed as an add-on, so it fits the current extension system. Check the developer's page for the latest supported versions before installing.
Eye Features Set works with both Cycles and Eevee, the render engines listed for the add-on. It ships with a custom shader node group that provides ready-to-use masks and maps for building your own eye, eyelash, or eyebrow materials, along with a one-click, fully customizable eye material that serves as a starting point or a final look. Generated meshes also come with UV maps, so you can move straight into texturing without manual unwrapping. For full material details, see the developer's documentation.
Eye Features Set works as a generator built on Geometry Nodes, so you skip building complex node trees by hand. You place a single control object, and the full geometry generates around it. Each asset runs on a custom Geometry Nodes modifier for non-destructive editing, and you adjust everything through a dedicated panel in the sidebar rather than digging through modifiers. Interactive 3D gizmos let you shape features directly in the viewport. Eyes, eyelashes, and eyebrows are each available in stylized and realistic variants, with separate controls for each.
Eye Features Set is listed as free in this catalog and is released under the MIT license. Licensing terms can change, so check the developer's page for current pricing and license details before you download. The add-on is marked as Blender Extension compatible and distributed as an add-on, and a demo video is available if you want to see more before installing. The developer also provides a full overview and documentation covering how to create eyes, eyebrows, and eyelashes.

by Community
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