EZnormal is an AI-powered add-on for Blender that generates a ready-to-use normal map from any image. Point it at a .jpg or .png, press Generate, and it analyzes the input to produce a high-resolution normal map without baking or sculpting.
A bundled ONNX model does the work, so the add-on runs offline with no API keys, cloud access, or setup required. After generating the map, EZnormal automatically builds the shader nodes with correct BSDF-to-Output connections and applies the texture to your selected object. An Invert Y-Channel toggle covers OpenGL and DirectX workflows, and the tool sits directly in the N-panel.
The full version adds side-by-side previews of the original and generated map, a recent image history with a list UI, and a Generate From Recent option for quick reuse. Buttons for viewing the README and license are built into Blender. EZnormal is compatible with Blender 2.80 and newer, requires Windows for its EXE-based runner (with Linux and Mac support planned), and is open-source under GPLv3.