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Flamethrower

by studioromanrec·VFX

Illustrative cover generated by AnyPlugins — no product screenshot available.

Why we like it

Flamethrower earns its place in the Superhive library as a focused Cycles addon usable for flamethrowers, rocket engines, and volcanoes. Documentation ships with it, and its two reviews both landed at five stars.

What is Flamethrower?

Flamethrower is a Blender addon from studioromanrec, created by Roman Tursunov, and built for fire effects rendered in Cycles. Its name reflects its primary use, but the addon isn't limited to flamethrowers. According to the developer, it can also serve for rocket engines, volcanoes, and more.

The addon is compatible with Blender versions 3.6 through 4.5 and is released under the GPL license. Cycles is the render engine it works with.

Documentation is included, and a demo video is available for reference. Flamethrower is also featured in the Studioromanrec Blender Add-Ons Bundle, a collection of 33 products from the same creator. Published over two years ago, it holds a five-star rating from two reviews and has recorded more than 70 sales on Superhive.

Who is Flamethrower best for?

Flamethrower is best for blender artists working in Cycles who need fire effects like flamethrowers, rocket engines, or volcanoes.

How much does Flamethrower cost?

Flamethrower is completely free to download and use.

Key features

  • Usable for flamethrower effects, rocket engines, volcanoes, and more
  • Renders in Cycles
  • Compatible with Blender 3.6 through 4.5
  • Released under the GPL license
  • Documentation included
  • Demo video available

Tags

#Blender#Cycles#fire#flamethrower#volcano#rocket engine#VFX#studioromanrec

Frequently asked questions

Does Flamethrower work with Blender 4.5?

Flamethrower lists compatibility with Blender versions 3.6 through 4.5, so it covers 4.5 along with the releases in between and back to 3.6. It uses Cycles as its render engine, which is one of Blender's built-in renderers. If you're running a version inside that range, the addon is intended to work with your setup. For versions outside 3.6 to 4.5, check the developer's page on Superhive for the most current compatibility details before installing.

Which render engine does Flamethrower use?

Flamethrower is built to work in Cycles, which is the render engine listed for the addon. When you set up flamethrower, rocket engine, or volcano effects with it, Cycles is the engine to have active. The developer states the addon works at Cycles, so that's the renderer it targets. For any questions about behaviour in other Blender render engines, the developer's page on Superhive is the place to check, since the listed engine is Cycles.

Is Flamethrower free, and what license does it use?

Flamethrower is listed as free here in the catalog, so you can add it without a purchase from this page. It's released under the GPL license. For current licensing terms, pricing, or any conditions that apply directly from the creator, the developer's page on Superhive is the best reference. The addon is also included in the Studioromanrec Blender Add-Ons Bundle, so that bundle is another route if you're after more of the creator's tools alongside it.

Does Flamethrower include documentation?

Flamethrower comes with documentation, which is listed among its features, giving you a written reference for working with the addon. A demo video is also available for the product. Beyond flamethrowers, the addon is meant for rocket engines, volcanoes, and more, so the documentation and video are useful starting points for those varied uses. For anything not covered, the developer's page on Superhive is where studioromanrec provides additional details about the addon.

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