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Foccus Poccus

by MeshFunk Studio·Modeling

Images © MeshFunk Studio. Used for product review; image policy.

Why we like it

Foccus Poccus stands out in the Superhive library for its focus on Edit Mode viewport clarity, handling occluders non-destructively without altering scene structure.

What is Foccus Poccus?

Foccus Poccus is a Blender addon from MeshFunk Studio that detects when other objects occlude your active object and fades or hides them automatically, in real time while you work in Edit Mode. It offers several display modes for handling occluders: Bounds shows only bounding boxes, Wireframe keeps outlines visible, Hybrid switches between bounds and wireframe based on vertex count, Hide removes occluders completely, and In Front renders your model in front so it stays visible.

Adaptive raycasting from the camera's view adjusts based on scene complexity to keep the viewport smooth, and customizable thresholds let you fine-tune the vertex count for hybrid display and toggle performance-saving options like single-ray mode. True Foccus Mode isolates your model instantly by hiding all other objects using Blender's local view.

The addon is non-destructive and does not affect your actual scene structure. A single click restores all hidden or faded objects to their original state. It is compatible with most themes and layouts, with caution advised in high-poly scenes.

Who is Foccus Poccus best for?

Foccus Poccus is best for modelers working in dense environments and artists refining character or hard-surface meshes who want a clean, focused viewport.

How much does Foccus Poccus cost?

Foccus Poccus is completely free to download and use.

Key features

  • Automatic obstruction detection that fades or hides objects occluding your active object in Edit Mode
  • Multiple display modes for occluders: Bounds, Wireframe, Hybrid, Hide, and In Front
  • Hybrid mode switches between bounds and wireframe based on vertex count
  • Adaptive raycasting from the camera's view that adjusts to scene complexity
  • True Foccus Mode isolates your model using Blender's local view
  • Customizable vertex thresholds and a single-ray performance option
  • One-click restore of all hidden or faded objects to their original state

Tags

#Blender#modeling#viewport#edit mode#occlusion#workflow#addon

Frequently asked questions

Which Blender versions does Foccus Poccus support?

Foccus Poccus supports Blender 4.1 and up, with a listed compatibility range of 4.1 to 4.4. It is compatible with most themes and layouts, so it should fit into a range of custom Blender setups. The developer advises caution when using it in high-poly scenes. For the most current version support and any updates beyond this range, check the developer's page before installing.

Does Foccus Poccus change my scene when it hides objects?

Foccus Poccus is non-destructive and does not affect your actual scene structure. It fades or hides objects that block your view of the active object while you work, but a single click restores all hidden or faded objects to their original state. You can also use True Foccus Mode to isolate your model by hiding all other objects through Blender's local view, then bring everything back when you're done.

How does Foccus Poccus perform in complex scenes?

Foccus Poccus uses adaptive raycasting from your camera's view that automatically adjusts based on scene complexity to help keep the viewport smooth. You can also fine-tune vertex thresholds for hybrid display and toggle performance-saving options such as single-ray mode. The developer notes caution when using it in high-poly scenes, so these settings are worth adjusting if you work with dense geometry.

Is Foccus Poccus free?

Foccus Poccus is listed as free in this catalog and is distributed under the GPL license. For current licensing terms and any purchase details, refer to the developer's page. The addon comes from MeshFunk Studio, and a demo video is available if you want to see more before installing it into your Blender setup.

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