
LoopTools
by Community
LoopTools is a mesh modelling toolkit for Blender that gathers several tools to aid modelling. It was previously part of Blender 4.1's bundled add-ons and is now offered as an extension, provided as it is with limited support.
by Michael G. Art·Modeling
Images © Michael G. Art. Used for product review; image policy.
Foliagelab - Complete Suite earns its place by folding texture atlasing, mesh generation from opacity maps and anchor-point foliage scattering into one Blender add-on, so the mesh, texture and LOD stages live in the same pipeline.
Foliagelab - Complete Suite gathers three tools — Atlas, Cutter and Cluster — into a single Blender pipeline for building foliage from meshes, textures and composition. The bundle is aimed at producing production-ready foliage entirely inside Blender.
Atlas points at a source folder of PBR textures, scans it, detects the assets automatically and places them in the scene, ready to arrange and bake into a clean atlas. Cutter takes an opacity map and a chosen mode, then generates the mesh for each stage of the pipeline without retopology or manual cleanup. Cluster grows foliage from anchor points using a source collection of foliage meshes, with full LOD chains, procedural variation and manual control.
The suite is a Blender add-on of the extension-compatible type, running on Blender 4.2 through 4.5 and not compatible with Blender 5.0 or later. It uses the Cycles and Eevee render engines and is distributed under the GPL license. A demo video is available.
Foliagelab - Complete Suite is best for environment and game-art artists building production-ready, game-ready foliage in Blender across the mesh, texture and scattering stages.
Foliagelab - Complete Suite is completely free to download and use.
Foliagelab - Complete Suite runs on Blender 4.2 through 4.5 and is listed as a Blender extension-compatible add-on. The developer notes the tools are not compatible with Blender 5.0 or later, so if you are on a 5.0+ build you will need to work in a supported 4.x version instead. The bundle covers the 4.2 to 4.5 range, which keeps its three tools — Atlas, Cutter and Cluster — inside the same version window. Check the developer's page before updating your Blender install.
Foliagelab - Complete Suite lists Cycles and Eevee as the render engines used, so the foliage you build with Atlas, Cutter and Cluster fits into either of Blender's built-in renderers. Cutter produces game-ready geometry, Atlas bakes PBR textures into a clean atlas, and Cluster handles scattering with full LOD chains. For details on how each tool behaves in a given engine, the developer's page and documentation are the place to look before you commit to a setup.
Cutter, one of the three tools in Foliagelab - Complete Suite, generates a mesh once you pick an opacity map and choose a mode. It produces the right geometry for each stage of the pipeline without retopology or manual cleanup, aiming for clean, game-ready geometry in seconds. This sits alongside Atlas, which scans a folder of PBR textures and bakes them into an atlas, and Cluster, which grows foliage from anchor points. Together the three cover meshes, textures and composition inside Blender.
Foliagelab - Complete Suite is listed as free in this catalog, and it ships under the GPL license. Licensing and availability can change, so for the current terms the developer's page is the definitive source. The suite is published as a Blender add-on of the extension-compatible type, distributed by Michael G. Art. If you want to confirm what the download includes or how the license applies to your projects, check the developer's page directly before you rely on it for production work.

by Community
LoopTools is a mesh modelling toolkit for Blender that gathers several tools to aid modelling. It was previously part of Blender 4.1's bundled add-ons and is now offered as an extension, provided as it is with limited support.

by Community
Extra Mesh Objects is a Blender add-on that expands the Add > Mesh menu with additional mesh object types. Previously bundled with Blender 4.1, it now ships as a standalone extension for Blender 4.2 LTS and newer.

by nickberckley
Bool Tool brings quick boolean operators to Blender for hard-surface modeling, covering brush booleans, destructive auto boolean cuts, and workspace tools that carve objects with custom shapes in both object and edit modes.

by Community
Extra Curve Objects is a community add-on for Blender that adds extra curve object types. It lives under View3D → Add → Curve → Extra Objects and was previously part of Blender 4.1's bundled add-ons.

by MACHIN3
MESHmachine is a mesh modeling addon for Blender focused on hard surface work without subdivision surfaces. It fuses and unfuses surfaces, creates variable fillets and washouts, edits bevels, and details meshes with plugs.

by Community
A.N.T.Landscape is a Blender add mesh add-on for generating landscapes and displacement. Originally a bundled add-on in Blender 4.1, it's now offered as-is with limited support, accessed from the View3D sidebar's Create tab.