
Measurement tape
by Alaa alnahlawi
Measurement tape is a tool for 3ds Max that visualizes the distance between two points. Built for people working in architecture, it uses text and a stretching tape driven by a float script controller.
by pixamoon·Workflow
Illustrative cover generated by AnyPlugins — no product screenshot available.
Gamma Organizer earns its spot for a focused job: batch-changing bitmap gamma and steering Normal Bump settings to keep VRay renders from crashing. The three separate Gamma and Color Space settings cover a range of renderers, and filtering by object or material keeps changes targeted.
Gamma Organizer is a script for 3ds Max, developed by pixamoon, that changes the load gamma of bitmaps across an entire scene or across selected bitmaps. It can apply changes to all bitmaps or to selected ones filtered by chosen objects, and it can filter by bitmap type, including All, Normal Bump, VRay Normal Bump and Corona Normal Bump.
One of its main uses is switching gamma in Normal Bump to help prevent a VRay render crash that can occur when merged models arrive with automatic gamma in the Normal Map. It provides three separate Gamma and Color Space settings: one covering BitmapTextures, Corona, FStorm, RedShift and Octane, one for VRayHDRI and VRayBitmap, and one for Arnold Image. Global input and output gamma values can also be changed.
The Pro version adds a Bitmaps Listener that shows maps with their slots and classes and where they are located, plus real time updates for the current object or material selection. Changing bitmap input gamma works in 3ds Max 2014 and up, and the tool comes with an installation package and toolbar icon.
Gamma Organizer is best for 3ds Max artists who need to change bitmap gamma across a scene or a filtered selection, and who work with Normal Bump maps in VRay or Corona.
Gamma Organizer is completely free to download and use.
Gamma Organizer requires 3ds Max 2014 or later, since changing bitmap input gamma and using custom input gamma values work only from that version onward. Earlier releases aren't supported for these gamma changes. The developer lists it as compatible with 3ds Max 2014 and up, and the most recent build noted here is v1.36.00. If you're on a supported version, you can change gamma across the whole scene or within a filtered selection of bitmaps and objects.
Gamma Organizer handles three separate Gamma and Color Space settings: one for Gamma (covering BitmapTextures, Corona, FStorm, RedShift and Octane), one for VRayHDRI and VRayBitmap, and one for Arnold Image. It supports maps including VRay Bitmap, RedShift RS_Bitmap, Octane RGB_Image and Arnold Image, and version 1.36.00 added support for the Color space type Auto in VRayBitmap and RGB Primaries in VRayBitmap and VRayColor. You can also change global input and output gamma values across the scene.
Gamma Organizer helps switch gamma in Normal Bump to prevent a VRay render crash that can happen when merged models arrive with automatic gamma in the Normal Map. For VRay render, Normal Bump should be set to Override 1.0, VRay Normal Map is recommended at Override 1.0, and Corona Normal Bump is recommended as Automatic. You can filter bitmaps by type, choosing All, Normal Bump, VRay Normal Bump or Corona Normal Bump, and apply the change to all bitmaps or selected only.
Gamma Organizer is listed as free here, with a Free Lite version available from the developer. The developer also offers a Pro version that adds a Maps Listener and real time updates, showing maps with their slots and classes and where they are located. Licensing options on the developer's page include Commercial and Personal licenses, each activated on one PC. For current licensing details and downloads, check the developer's page.
Also in Workflow for 3ds Max.

by Alaa alnahlawi
Measurement tape is a tool for 3ds Max that visualizes the distance between two points. Built for people working in architecture, it uses text and a stretching tape driven by a float script controller.

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