
LoopTools
by Community
LoopTools is a mesh modelling toolkit for Blender that gathers several tools to aid modelling. It was previously part of Blender 4.1's bundled add-ons and is now offered as an extension, provided as it is with limited support.
by Gixo·Modeling
Images © Gixo. Used for product review; image policy.
Its mesh-to-hair feature is inspired by work from Abir "Xeofrios" Dutta, and part of the add-on includes code from Antti Tikka's Modifier List add-on.
Gbh Tool is a Blender add-on by Gixo for creating hair, built on the new Blender hair system. It takes a curve, curves, or mesh object as the base for a hair object, with fast generation and property editing in just a few clicks. It can produce several types of hair, including hair strands, stylized hair mesh, and hair cards for video games, along with braids, curls, and rolls.
Hair distribution across surfaces is handled through vertex colors, and the add-on offers full UV map control, either uniform or separated by length. Hair can be converted to mesh, curve, curves, or a particle system for further operations. A library of pre-made node groups and sample materials is included, and you can load node groups and materials from your own files into the library.
Additional functions cover hair rigging with automatic weight painting and hair card texture creation. The add-on is a Blender Extension and is distributed under the GPL-2.0-or-later license.
Gbh Tool is best for blender artists creating hair strands, stylized hair, and game-ready hair cards for 3D characters.
Gbh Tool is completely free to download and use.
Gbh Tool requires Blender 4.2.x or later. It is listed as a Blender Extension and is compatible with Blender versions 4.2 through 4.4. Because it is built on the new Blender hair system, it depends on features present in these recent releases, so older Blender versions are not supported. Check the developer's page to confirm the current version range before installing.
Gbh Tool can create several types of hair, including hair strands, stylized hair mesh, and hair cards intended for video games. It also handles braids, curls, and rolls. Beyond generation, it supports hair rigging with automatic weight painting and hair card texture creation. Hair can be converted to mesh, curve, curves, or a particle system for further operations within Blender.
Gbh Tool distributes hair on surfaces based on vertex colors. It also provides full UV map control, which can be applied uniformly or separated by length. The add-on can use a curve, curves, or mesh object as the base for the hair object, giving several starting points for generating hair. Property editing is described as fast, handled in just a few clicks, and generated hair can be converted to a mesh, curve, curves, or particle system for further operations.
Gbh Tool is listed as free in this catalog and is distributed under the GPL-2.0-or-later license. For current licensing details and any purchase or download options, check the developer's page directly. The add-on is published as a Blender Extension by Gixo, and the developer maintains channels including Discord, Twitter, YouTube, and Instagram for further information.

by Community
LoopTools is a mesh modelling toolkit for Blender that gathers several tools to aid modelling. It was previously part of Blender 4.1's bundled add-ons and is now offered as an extension, provided as it is with limited support.

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