GrabDoc is an add-on for Blender 4.2-5.0+ that bakes trim sheets and tileable texture maps. After installation, you run its one-click scene setup and then start modeling. The add-on adds a camera object and previews your rendered texture maps in real time through custom shaders in Workbench, EEVEE, and Cycles.
Once the preview looks the way you want, you can bake all maps using the default baker or route the process through Marmoset Toolbag's baker for the best results. Common map types associated with the tool include normal, height, curvature, ambient occlusion, roughness, metalness, and albedo.
GrabDoc is available under GPL licensing on GitHub, and version 2.0.1 brought 5.0 compatibility and bug fixing. It supports Blender 4.2 and up; it may run on other versions, but that isn't guaranteed. Support is available by email or through the project's Discord server. A demo video is also available.