
LoopTools
by Community
LoopTools is a mesh modelling toolkit for Blender that gathers several tools to aid modelling. It was previously part of Blender 4.1's bundled add-ons and is now offered as an extension, provided as it is with limited support.
by chamiseul·Modeling
Images © chamiseul. Used for product review; image policy.
Groomflow_Pro earns its place in the Superhive library for pairing guide-based strand generation with BVHTree surface-locked root snapping in a non-destructive Blender grooming pipeline.
Groomflow_Pro is an advanced, guide-driven grooming add-on for Blender aimed at character artists working with hair and fur. It generates dense hair strands from lightweight guide curves, keeping those guides completely separate from the generated output for a clean, non-destructive workflow suited to character hair, fur, and Unreal Engine groom preparation.
Root placement uses a BVHTree-powered continuous surface projection system that snaps every strand root onto the target mesh, including high-curvature areas like eyebrows, eyelashes, and beards. The current release adds realtime simple children through a GPU compute shader (GLSL) with a CPU numpy fallback, plus a Hair Style Nodes stack offering Clump, Frizz, Interpolate, Duplicate, Braid, and Curl geometry node buttons. A clump system, Fermat spiral child scatter, and children length variance controls round out the styling toolset.
The package includes the Groomflow_Pro add-on as a .zip, an official user guidebook and documentation, and future updates and bug fixes. Detailed tutorials and technical documentation are available on the developer's official site.
Groomflow_Pro is best for blender character artists preparing hair, fur, and Unreal Engine grooms with a guide-driven, non-destructive pipeline.
Groomflow_Pro is completely free to download and use.
Groomflow_Pro uses a non-destructive workflow that keeps your guide curves completely separate from the generated output. You author lightweight guide curves, and the add-on generates dense hair strands from them without altering the guides themselves. This separation supports a clean pipeline for character hair, fur, and Unreal Engine groom preparation, letting you revisit and adjust guides while the strand generation follows along.
Groomflow_Pro places roots with a BVHTree-powered continuous surface projection system that snaps every strand root directly onto the target mesh surface. It is designed to sit roots on high-curvature areas such as eyebrows, eyelashes, and beards, addressing floating roots and mesh clipping. Child roots are likewise projected onto the target mesh surface via BVH-based root snap, keeping the groom locked to the underlying geometry.
Groomflow_Pro drives its realtime simple children through a GPU compute shader written in GLSL, and it includes a CPU numpy fallback for live child hair generation when GPU compute is unavailable. The clump system offers GPU/CPU parity, and a GPU buffer cache is used to reduce CPU-to-GPU transfer on repeated updates, so the children feature functions across both paths.
Groomflow_Pro is listed as free in this catalog; for current licensing please check the developer's page. The download includes the Groomflow_Pro Blender add-on as a .zip file, an official user guidebook and documentation, and future updates and bug fixes. Step-by-step tutorials and technical documentation are hosted on the developer's official site for reference while you work.

by Community
LoopTools is a mesh modelling toolkit for Blender that gathers several tools to aid modelling. It was previously part of Blender 4.1's bundled add-ons and is now offered as an extension, provided as it is with limited support.

by Community
Extra Mesh Objects is a Blender add-on that expands the Add > Mesh menu with additional mesh object types. Previously bundled with Blender 4.1, it now ships as a standalone extension for Blender 4.2 LTS and newer.

by nickberckley
Bool Tool brings quick boolean operators to Blender for hard-surface modeling, covering brush booleans, destructive auto boolean cuts, and workspace tools that carve objects with custom shapes in both object and edit modes.

by Community
Extra Curve Objects is a community add-on for Blender that adds extra curve object types. It lives under View3D → Add → Curve → Extra Objects and was previously part of Blender 4.1's bundled add-ons.

by MACHIN3
MESHmachine is a mesh modeling addon for Blender focused on hard surface work without subdivision surfaces. It fuses and unfuses surfaces, creates variable fillets and washouts, edits bevels, and details meshes with plugs.

by Community
A.N.T.Landscape is a Blender add mesh add-on for generating landscapes and displacement. Originally a bundled add-on in Blender 4.1, it's now offered as-is with limited support, accessed from the View3D sidebar's Create tab.