Light Array Tool is a Blender add-on from GilaDDD that generates arrays of lights in a few clicks. You can produce rows, grids, or volumes of lights instead of duplicating and aligning them by hand, with control over spacing, color, intensity, and layout.
Each generated array is parented to a controller light, so the whole setup can be moved and cleaned up together. You can set the number of lights per axis, choose exact spacing, and switch between local or global alignment. Arrays can simulate LED walls, panel lights, sci-fi rigs, or studio-style setups.
The add-on suits studio-style lighting, LED grid effects, character rim lights, product showcase lighting, and stylized environment accents. It supports Blender versions 3.6 through 4.5 and works with Blender-Internal, Blender-Game-Engine, Cycles, and Eevee render engines. A demo video is available, and the tool is distributed under the GPL license. Recent updates fixed a grid light-count bug and added a button to remove light arrays.