
LoopTools
by Community
LoopTools is a mesh modelling toolkit for Blender that gathers several tools to aid modelling. It was previously part of Blender 4.1's bundled add-ons and is now offered as an extension, provided as it is with limited support.
by Bracer Jack·Modeling
Images © Bracer Jack. Used for product review; image policy.
Listed in the superhive library, Max-Style Bevel earns its place for pulling Blender's extrude and outline steps into one bevel operation with automatic geometry cleanup, aimed at artists coming from 3ds-style workflows. Its three selectable modes and MIT license round out the appeal.
Max-Style Bevel is a Max-inspired, geometry-safe bevel tool for Blender that combines extrusion and outlining into a single controlled operation. As it works, it automatically cleans internal geometry to prevent artifacts and crashes, with a focus on topology cleanliness, normal-aware extrusion, and repeatable results.
The add-on offers three bevel modes. Group Mode bevels the selected faces as a single unit using averaged normals, the classic Max-style behavior. Local Normal Mode bevels connected geometry along smoothed local normals with no double transformations, and Polygon Mode bevels each face individually for maximum control. It is aimed at hard-surface and mechanical modeling and precision work.
You work from Edit Mode, reaching the tool through the Right-Click context menu, the Ctrl + F Face Specials menu, or the Alt + E Extrude menu, then set height and outline before applying. Max-Style Bevel is lightweight, fast, and dependency-free, supports Blender 3.1 through 5.0 with Cycles and Eevee, and is released under the MIT license.
Max-Style Bevel is best for artists transitioning from 3ds-style workflows to Blender, along with hard-surface and mechanical modeling.
Max-Style Bevel is completely free to download and use.
Max-Style Bevel supports Blender versions 3.1 through 5.0, and it works with both the Cycles and Eevee render engines. The add-on is used in Edit Mode, where you select faces and reach the tool through its menu entry points before setting height and outline. If you run a Blender release inside that supported range, the tool should be available through those menus. For the most current compatibility details, check the developer's page before installing.
Max-Style Bevel is used from within Edit Mode. Select the faces you want to bevel, then open the tool from one of three locations: the Right-Click context menu, the Ctrl + F Face Specials menu, or the Alt + E Extrude menu. From there you choose a bevel mode, set the height and outline values, then apply. This selection-then-menu flow means you work directly with the same face selection you already made in Blender.
Max-Style Bevel includes three bevel modes. Group Mode bevels the selected faces as a single unit using averaged normals, the classic Max-style behavior. Local Normal Mode bevels connected geometry along smoothed local normals with no double transformations. Polygon Mode bevels each face individually for maximum control. Across all three, the add-on combines extrusion and outlining into one operation and cleans up internal faces and edges automatically, so you can pick the mode that matches the result you need.
Max-Style Bevel is listed as free in this catalog, and it ships under the MIT license. Licensing terms can change over time, so check the developer's page for the current details before you rely on any particular arrangement. The add-on is also described as lightweight and dependency-free, meaning it does not require additional packages to run alongside your Blender installation. That combination keeps setup simple for hard-surface and precision modeling work.

by Community
LoopTools is a mesh modelling toolkit for Blender that gathers several tools to aid modelling. It was previously part of Blender 4.1's bundled add-ons and is now offered as an extension, provided as it is with limited support.

by Community
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by nickberckley
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by Community
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by MACHIN3
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