
LoopTools
by Community
LoopTools is a mesh modelling toolkit for Blender that gathers several tools to aid modelling. It was previously part of Blender 4.1's bundled add-ons and is now offered as an extension, provided as it is with limited support.
by sarmad domit·Modeling
Images © sarmad domit. Used for product review; image policy.
Maya Custom Mesh Pro earns its place in the superhive library by adding parameter-driven control to Blender's primitive creation—cubes, spheres, cylinders, cones, and toruses each get their own options for subdivisions, bevels, slicing, and poking, all kept within the Add Menu.
Maya Custom Mesh Pro is a Blender add-on for creating custom 3D shapes with per-shape control. It covers five primitive types—cubes, spheres, cylinders, cones, and toruses—each with its own set of parameters you can adjust as you build. The add-on integrates into Blender's interface and is accessible from the top of the Add Menu, opened with Shift + A.
Every shape carries dedicated options. Cubes take width, height, depth, and subdivisions. Spheres can be sliced in half with fill-gap control. Cylinders default to open ends and add height subdivisions plus fill gap and poking options. Cones support a beveled top and a poked bottom, and toruses let you set radius, thickness, and subdivisions.
Built-in tools for subdivisions, bevels, and face poking let you generate sliced sections and open-ended geometry with a few clicks. Documentation is available from the developer.
Maya Custom Mesh Pro is best for blender artists creating geometry for product visualizations, game assets, or architectural designs who want per-shape control over primitive meshes.
Maya Custom Mesh Pro is completely free to download and use.
Maya Custom Mesh Pro integrates into Blender's interface and is accessible from the top of the Add Menu, opened with Shift + A. From there you can add a customizable cube, sphere, cylinder, cone, or torus, then fine-tune its parameters. Because it sits at the top of the same Add Menu used for Blender's built-in primitives, generating a custom shape follows the interface you already know. The developer also provides documentation alongside the add-on.
Maya Custom Mesh Pro lets you generate and customize five primitive types. The cube exposes width, height, depth, and subdivisions. The sphere can be sliced in half with fill-gap control. The cylinder ships with open ends by default plus height subdivisions and fill gap and poking options. The cone supports a beveled top and a poked bottom, and the torus offers adjustable radius, thickness, and subdivisions. Each shape carries its own set of options so you can tune the geometry as you create it.
Maya Custom Mesh Pro includes options for reshaping primitives as you create them. The sphere can be sliced in half, with fill-gap control to close the opening. The cylinder comes with open ends by default and adds height subdivisions along with fill gap and poking options. The cone can have its top beveled and its bottom poked. These per-shape controls let you produce sliced sections and open-ended geometry with a few clicks rather than editing the mesh manually afterward.
Maya Custom Mesh Pro is listed as free in this catalog. Pricing and licensing can change over time, so it's worth checking the developer's page on superhive for the current terms before you download. The developer also provides documentation alongside the add-on. This catalog doesn't set the price, so treat the free listing here as a snapshot rather than a guarantee. If licensing details matter for your project, the developer's page is the authoritative source to confirm them.

by Community
LoopTools is a mesh modelling toolkit for Blender that gathers several tools to aid modelling. It was previously part of Blender 4.1's bundled add-ons and is now offered as an extension, provided as it is with limited support.

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