
LoopTools
by Community
LoopTools is a mesh modelling toolkit for Blender that gathers several tools to aid modelling. It was previously part of Blender 4.1's bundled add-ons and is now offered as an extension, provided as it is with limited support.
by Mergim Sahiti·Modeling
Images © Mergim Sahiti. Used for product review; image policy.
Mesh Tools earns its place in the superhive library by pulling a range of mesh operations and live geometry feedback into a single panel, with support across Blender 4.0 to 4.5.
Mesh Tools, developed by Mergim Sahiti, is a Blender addon that combines multiple mesh editing operations in a single sidebar panel. It is aimed at 3D artists who want direct control over their geometry while modeling.
The toolset spans vertex-level and edge-level work. Super Bend XYZ bends selected vertices along the X, Y and Z axes, while Edge Twister twists selected edges along those same axes. Relax Mesh smooths vertices with adjustable strength, and Random Displace shifts them for organic effects. Extrude Selection pushes vertices along X, Y and Z, and Extrude & Smooth handles extrusion and smoothing in one operation. Vertex Magnet moves selected vertices toward the last selected one, and Fill Holes closes gaps automatically.
For cleanup and analysis, the addon triangulates quads and selects faces by vertex count through Find Tris, Find Quads and Find Ngons. Live Mesh Info reports vertex, edge and face counts along with tris, quads and ngons, updating live within Edit Mode. It runs on Blender 4.0 to 4.5 under a GPL license.
Mesh Tools is best for blender modelers who want vertex and edge operations, hole filling, triangulation and live mesh statistics collected in one sidebar panel.
Mesh Tools is completely free to download and use.
Mesh Tools supports Blender 4.0 through 4.5, so it fits recent releases in that range. It works within Blender's Edit Mode, where its Live Mesh Info panel updates vertex, edge and face counts along with tris, quads and ngons in real time. The addon is also listed as compatible with Blender-Internal, Cycles and Eevee. If you run a Blender version outside the 4.0 to 4.5 range, check the developer's page before installing to confirm it will load correctly.
Mesh Tools places its operations in a single sidebar panel, so its bending, relaxing, extruding and analysis tools sit together rather than being scattered across menus. The Live Mesh Info section within that panel updates as you work in Edit Mode, showing counts for vertices, edges, faces, tris, quads and ngons. Because the operations are grouped in one place, you can move between tasks like Fill Holes, Triangulate and Vertex Magnet from the same panel. See the developer's page for installation and setup details.
Mesh Tools is listed as free here in the catalog, and it is released under a GPL license, which is the standard license for Blender addons. The addon is also noted as a Dev Fund contributor. For current licensing terms, any updates, or details about supporting the developer, visit Mergim Sahiti's page directly. Licensing and availability can change over time, so the developer's page is the best source if you want to confirm the terms before downloading.
Mesh Tools lists Blender-Internal, Cycles and Eevee as supported render engines. Its operations, including Super Bend XYZ, Relax Mesh, Extrude Selection and Fill Holes, edit mesh geometry directly, and Live Mesh Info reports vertex, edge and face counts along with tris, quads and ngons live in Edit Mode. That mesh-focused approach means the tools apply to your model itself. For the full compatibility picture across Blender 4.0 to 4.5, the developer's page is the best reference.

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