
LoopTools
by Community
LoopTools is a mesh modelling toolkit for Blender that gathers several tools to aid modelling. It was previously part of Blender 4.1's bundled add-ons and is now offered as an extension, provided as it is with limited support.
by shigeru ozawa·Modeling
Images © shigeru ozawa. Used for product review; image policy.
Mesh Tweaker earns a spot in the Superhive library for keeping vertex alignment and n-gon triangulation in one compact add-on, with clear control over both axis alignment and triangulation center points.
Mesh Tweaker is a lightweight toolset for Blender built around two mesh editing utilities. The Vertex Alignment Tool aligns selected vertices along the X, Y, or Z axis, using either the average position of the selected vertices or a user-defined custom value. It suits cleaning up geometry, flattening surfaces, or creating symmetrical models.
The second utility is an Advanced Face Triangulation Tool that triangulates selected faces, especially n-gons, with customizable center types. You can choose Centroid, the geometric center of the face; Face Center, Blender's built-in face center; or Incenter, a weighted center based on edge lengths. The result is clean and predictable triangulation for optimized topology.
Both tools are simple yet aimed at both quick fixes and precise adjustments during modeling. Mesh Tweaker is a Blender extension-compatible add-on, with Cycles listed as the render engine used, and released under the GPL license. It lists compatibility with Blender 4.4 and 4.3.
Mesh Tweaker is best for blender modelers cleaning up geometry, flattening surfaces, creating symmetrical models, or triangulating n-gons for optimized topology.
Mesh Tweaker is completely free to download and use.
Mesh Tweaker lists compatibility with Blender 4.4 and 4.3. It is distributed as a Blender extension-compatible add-on, and the render engine used is Cycles. If you run one of these supported versions, the two included utilities, the Vertex Alignment Tool and the Advanced Face Triangulation Tool, are available during modeling. For versions outside 4.4 and 4.3, check the developer's page for the latest compatibility details before installing.
Mesh Tweaker aligns selected vertices along the X, Y, or Z axis. You set the alignment using either the average position of the selected vertices or a user-defined custom value. This is described as suiting tasks like cleaning up geometry, flattening surfaces, or creating symmetrical models. The Vertex Alignment Tool is one of two utilities in the add-on, working alongside the Advanced Face Triangulation Tool during modeling.
Mesh Tweaker triangulates selected faces, especially n-gons, using customizable center types. Centroid uses the geometric center of the face, Face Center uses Blender's built-in face center, and Incenter uses a weighted center based on edge lengths. These center options are meant to produce clean and predictable triangulation for optimized topology. You can select which center type to apply, and the triangulation tool sits alongside the Vertex Alignment Tool in this lightweight Blender add-on.
Mesh Tweaker is listed as free in this catalog and is released under the GPL license. Licensing terms can change over time, so check the developer's page for the current details before you rely on them for a project. The add-on is Blender extension-compatible and lists compatibility with Blender 4.4 and 4.3, which is worth confirming against your Blender setup when you download and install it. It bundles a vertex alignment tool and a face triangulation tool.

by Community
LoopTools is a mesh modelling toolkit for Blender that gathers several tools to aid modelling. It was previously part of Blender 4.1's bundled add-ons and is now offered as an extension, provided as it is with limited support.

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