
Quick Trees
by topchannel1on1
Quick Trees is a Blender add-on that adds trees and vegetation to your scenes, shipping with more than 50 trees ranging from bushes to pines, palms and tall trees, plus detailed textures for close-up shots.
by CreateVisions·Modeling
Illustrative cover generated by AnyPlugins — no product screenshot available.
Meshcutter earns a spot in the Superhive library for taking mesh separation out of Edit Mode entirely — select, pick a mode, and the split happens with cap faces built automatically.
Meshcutter is a Blender add-on from CreateVisions built to slice meshes into separate parts. Instead of entering Edit Mode, you select your geometry, choose a cutting mode, and the tool runs the separation automatically in the background. Cap faces are generated on their own, and it works with high-poly meshes.
The add-on ships with several cutter modes. In Last Selection as Cutter, you place a plane, select the mesh first and the plane last, then click Cut Selected to slice it into two objects; this also works across many selected objects at once. All Selected Cut the Last One slices a single mesh using multiple planes or objects, while Bisect Cut Mode cuts through selected meshes in a single stroke or with multi-point cuts. You can draw cutting curves directly in the viewport.
Version 1.5 adds an enhanced snapping system: hold SHIFT to snap to vertices and edges with vertices prioritized, and CTRL for 15° angle snapping. Cut points stay fixed to the mesh surface during zoom and pan, and RETURN finishes a cut without adding an extra point. For best accuracy, work in orthographic view.
Meshcutter is best for blender users who need to slice and separate meshes into parts, including high-poly models, without manual Edit Mode cleanup.
Meshcutter is completely free to download and use.
Meshcutter performs the entire separation process without entering Edit Mode. You select your geometry, choose a cutting mode, and the tool handles the separation automatically in the background, generating cap faces on its own. It also works with high-poly meshes and lets you draw cutting curves directly in the viewport. Available modes include Last Selection as Cutter, All Selected Cut the Last One, and the Bisect Cut Mode, so you can approach different meshes in the way that fits the job.
Meshcutter's Bisect Cut Mode, as of version 1.5, uses SHIFT to snap to vertices and edges with an intelligent priority system that favors vertices when you're close to them. Holding CTRL enables 15° angle snapping for more precise angular cuts, rather than only 90°. The mode also keeps cut points fixed to the mesh surface during zoom and pan, and pressing RETURN finishes a cut cleanly without adding an extra point. The resulting parts are separated automatically, with no manual work required.
Meshcutter recommends working in orthographic view for best accuracy when using Cut Selected, Start Bisect Cut, Draw & Cut, or Project & Cut. Perspective view can distort placement and lead to imprecise results. To switch to orthographic view, press Numpad 5 or click the perspective/orthographic projection toggle just below the navigation gizmo in the viewport. This helps keep your cut points positioned where you intend them across the mesh surface as you work.
Meshcutter is listed as free in this catalog. For current licensing terms and any usage conditions, check the developer's page from CreateVisions. The add-on is distributed for Blender and, as of version 1.5, includes the enhanced snapping system, the 3D-stable workflow that keeps cut points fixed during navigation, and various stability improvements and bug fixes over earlier releases. You can begin by selecting your geometry and choosing one of the cutting modes.
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