Multi-Camera Render Magic is a Blender addon built around multi-angle rendering. Its interface sits directly inside Blender's render settings, letting you render a single camera or process several cameras in sequence without leaving the render panel.
Each camera can carry its own configuration. You can assign different render engines and output file formats per camera, keep the default 1920x1080 resolution, or set a custom size for individual cameras. Output can follow the Blend file location or a custom path, with subfolders created for each camera. For animation work, you can select specific start and end frames.
A copy-settings option applies selected camera settings across multiple cameras for a consistent workflow, and an optional auto-save runs before rendering. Documentation is available, along with a demo video. The addon supports Blender 4.0 through 4.3 and is distributed under the GPL license.