Node-It is a collection of nodegroups for Blender aimed at common shader challenges. It gives you building blocks to create, customize, and fix shaders, and it works in both the Cycles and EEVEE render engines. Each nodegroup can be added in two clicks, keeping the shader node tree cleaner and more efficient.
The node groups are built to integrate into any existing node tree, staying simple and flexible rather than piling on numerous sliders. They can also be combined with one another to produce more complex results, giving greater control over your shaders.
The library currently features 16 nodegroups, with five more close to release and further solutions in development for the shader node tree, the world shader tree, and the compositor. All future updates are included. Documentation and tutorials are available on the developer's page, and a demo video is provided.