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Node-It

by Pierre Lazarevic·Rendering

Images © Pierre Lazarevic. Used for product review; image policy.

Why we like it

Node-It carries a five-star rating from 11 reviews and has passed 1,100 sales on superhive, where it sits at rank 218. It earns its place for condensing common shader tasks into ready-made nodegroups that fit into an existing node tree.

What is Node-It?

Node-It is a collection of nodegroups for Blender aimed at common shader challenges. It gives you building blocks to create, customize, and fix shaders, and it works in both the Cycles and EEVEE render engines. Each nodegroup can be added in two clicks, keeping the shader node tree cleaner and more efficient.

The node groups are built to integrate into any existing node tree, staying simple and flexible rather than piling on numerous sliders. They can also be combined with one another to produce more complex results, giving greater control over your shaders.

The library currently features 16 nodegroups, with five more close to release and further solutions in development for the shader node tree, the world shader tree, and the compositor. All future updates are included. Documentation and tutorials are available on the developer's page, and a demo video is provided.

Who is Node-It best for?

Node-It is best for blender artists building and fixing shaders who want ready-made nodegroups that drop into an existing node tree in Cycles or EEVEE.

How much does Node-It cost?

Node-It is completely free to download and use.

Key features

  • Collection of nodegroups to create, customize, and fix shaders
  • Works in both the Cycles and EEVEE render engines
  • Node groups designed to integrate into any existing node tree
  • Nodegroups can be combined with one another for more complex results
  • Currently 16 nodegroups, with five more close to release
  • All future updates included, with solutions in development for the world shader tree and compositor

Tags

#shaders#nodegroups#shader nodes#Cycles#EEVEE#materials#Blender add-on

Frequently asked questions

Which Blender versions does Node-It support?

Node-It supports Blender 4.0 through 4.5 and is listed as Blender Extension compatible, installing as an add-on. Its nodegroups are designed to integrate into any existing node tree in those versions, staying simple and flexible. Before diving in, the developer recommends reading the documentation and watching the tutorials for a complete breakdown of the system and its limitations. Both are available on the developer's page.

Does Node-It work in both Cycles and EEVEE?

Node-It has been developed to work in both Blender render engines, Cycles and EEVEE, so the nodegroups can be used across projects targeting either one. The tool provides building blocks to create, customize, and fix shaders, and its node groups can be combined with one another for more complex results. For details on how each nodegroup behaves and any limitations, the developer points to the documentation and tutorials.

How many nodegroups does Node-It include?

Node-It currently features 16 nodegroups, with five more close to release. Further solutions are in development, not only for the shader node tree but also for the world shader tree and the compositor. All future updates are included, so the library is set to keep growing. Each nodegroup is added in two clicks and is meant to fit into an existing node tree.

Is Node-It free, and what license does it use?

Node-It is listed as free here in the catalog and is distributed under the GPL license. Licensing terms can change, so check the developer's page for the current details before downloading. The add-on notes that all future updates are included, covering the nodegroups already available as well as those still in development for the shader node tree, world shader tree, and compositor.

Alternatives to Node-It

Also in Rendering for Blender.

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