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Paintstack

by MarkSeam·Rendering

Images © MarkSeam. Used for product review; image policy.

Why we like it

Earns its place in the superhive library for bringing a layer stack to Blender's texture paint mode, with the same blend modes carried through to the baked PBR maps.

What is Paintstack?

Paintstack adds a layer-based system to Blender's texture paint mode, letting you paint and composite multiple texture types directly in the viewport and then export standard PBR maps. You can work on color, transparent, bump, roughness, and subsurface layers, each connecting directly to the Principled BSDF.

Layers combine through six blend modes — Mix, Multiply, Screen, Overlay, Soft Light, and Add — with per-layer opacity that updates in real time. Masked layers hold both a color and a mask image, and you can switch between painting the color and painting the mask with one click, with brush settings adapting to each mode automatically.

When you're finished, composite the visible layers into albedo, normal, height, roughness, and subsurface maps at resolutions from 1K to 8K, with blend modes applied during the bake to match the viewport. Layer management covers reordering, visibility toggles, and opacity, while the active layer is highlighted in both the panel and node editor and a viewport banner shows the current layer and target.

Who is Paintstack best for?

Paintstack is best for blender artists building PBR materials through layered texture painting directly in the viewport.

How much does Paintstack cost?

Paintstack is completely free to download and use.

Key features

  • Multiple layer types — paint on color, transparent, bump, roughness, and subsurface layers, each connecting directly to the Principled BSDF
  • Six blend modes — Mix, Multiply, Screen, Overlay, Soft Light, and Add — with per-layer opacity and real-time updates
  • Mask editing — masked layers hold both color and mask images; switch between painting color and mask with one click, with brush settings adapting to each mode
  • Export composited maps to albedo, normal, height, roughness, and subsurface at 1K to 8K resolution, with blend modes applied during bake
  • Layer management — reorder layers, toggle visibility, and adjust opacity, with the active layer highlighted in the panel and node editor
  • Viewport banner showing the current painting layer and target

Tags

#texture painting#PBR#layers#material painting#mask painting#normal map#Blender add-on

Frequently asked questions

Does Paintstack work with Blender 5.1?

Paintstack is listed as Blender Extension compatible and built for Blender version 5.1, packaged as an add-on. It works inside Blender's texture paint mode, adding its layer system there, and the render engine used is Eevee. Because compatibility can shift between Blender releases, check the developer's page for the current supported versions before installing. Once added, you paint and composite layers directly in the viewport, and a banner keeps you aware of which layer and target you're currently painting on.

What maps can Paintstack export?

Paintstack exports baked maps by compositing your visible layers into albedo, normal, height, roughness, and subsurface maps. You can bake at resolutions from 1K up to 8K, and the blend modes set on each layer are applied during the bake, so the output matches what you see in the viewport. This lets you take a layered paint job and produce standard PBR maps for use in a material. The result follows the visible layer stack along with its opacity settings.

What blend modes does Paintstack support?

Paintstack includes six blend modes for combining layers: Mix, Multiply, Screen, Overlay, Soft Light, and Add. Each layer also has its own opacity control, and adjustments update in real time in the viewport. The same blend modes are applied when you bake, so the composited maps reflect how the layers stack visually. Layer types cover color, transparent, bump, roughness, and subsurface, with each type connecting directly to the Principled BSDF for shading feedback as you work.

Is Paintstack free to use?

Paintstack is listed as free in this catalog, and it is distributed under the GPL license. Licensing and pricing can change over time, so check the developer's page for the current terms before you download. The add-on brings a layer-based texture painting system to Blender, letting you paint on multiple layer types, use blend modes and opacity, edit masks, and export composited PBR maps. A demo video is also available.

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