PCamSolver converts limited 2D tracker motion into practical camera or object animation inside Blender. Depending on the shot, it can use one, two, three, or many clip tracks, and an optional Depth Reference object provides a spatial reference for depth-aware solving.
The add-on targets situations where a standard camera solve struggles: close-up shots with only a few reliable tracking points, camera motion that is mostly parallel to a wall or another flat surface, simple forward or backward camera movement, and shots where all available trackers lie on a single plane and reliable depth cannot be reconstructed. It also covers cases where the camera position is animated manually but the viewing direction needs to be refitted to tracked points.
Two conversion modes work from scale changes: Z-Depth turns scale changes into movement along the camera's depth axis, while Focal Length turns scale changes into focal length animation. This allows a quick approximation of zoom or lens breathing, which Blender's standard tracking tools do not handle directly. Simple object tracking for elongated shapes such as swords, rods, or pipes is supported as well.