
LoopTools
by Community
LoopTools is a mesh modelling toolkit for Blender that gathers several tools to aid modelling. It was previously part of Blender 4.1's bundled add-ons and is now offered as an extension, provided as it is with limited support.
by V&A Studios·Modeling
Images © V&A Studios. Used for product review; image policy.
Earns its place in the superhive library by pairing a parameter-driven building generator with a wave-function-collapse grid generator, so buildings and streets come from a single add-on.
The Procedural Building And Grid Generator covers two tools inside Blender. The building generator lets you set the length, width and height of a building, and it ships with greeble assets used as roof pieces that you can remove with a button. You can add a floor to the base and scale it beyond the building's perimeter, insert lamps around the building with one click, and use the building shader button to apply different colors to walls, windows, frames and trims on each floor. The lamps and windows carry a built-in emission shader for night scenes.
The grid generator adds five 60 by 60 metre road tiles and uses the wave function collapse algorithm to build varied street grids. A street shader lets you customize the colors of the street, road markings and sidewalk. Used together, the two generators produce buildings and street grids of any size and can be combined into custom city scenes. The pack includes over 50 building tiles, greeble assets and lamps.
Procedural Building And Grid Generator is best for blender artists creating custom buildings and street grids, or combining both into full city scenes.
Procedural Building And Grid Generator is completely free to download and use.
The Procedural Building And Grid Generator lists Blender 3.3 as its supported version, so that release is the safe reference point for compatibility. It is distributed under the GPL license. If you run a newer build of Blender, check the developer's page and documentation to confirm behaviour, since the listing points to 3.3 specifically. The add-on ships with documentation and a demo video, both of which the developer suggests consulting for specific user instructions before you start generating buildings or street grids.
The Procedural Building And Grid Generator builds street grids with its grid generator, which includes five road tiles measuring 60 by 60 metres. It uses the wave function collapse algorithm to arrange those tiles into varied street grids. A separate street shader feature lets you customize the colors of the street, road markings and sidewalk to your own specifications. The grid generator is meant to complement the building generator, so you can combine buildings and streets into custom city scenes of any size.
The Procedural Building And Grid Generator supports night scenes through built-in emission shaders. You can insert lamps around a building with one click, and those lamps carry an emission shader that activates through the building shader button. The windows also include a built-in emission shader that the building shader can turn on. The same building shader lets you apply different colors to the walls, windows, frames and trims of each building floor, which the developer notes works well for night renders.
The Procedural Building And Grid Generator is listed as free in this catalog, and it is distributed under the GPL license. For current licensing terms and any pricing, check the developer's page directly, since those details can change over time. The add-on comes from V&A Studios and includes documentation along with a demo video, both intended to walk you through specific usage instructions. Reviewing those resources is the best way to confirm what is included before you download.

by Community
LoopTools is a mesh modelling toolkit for Blender that gathers several tools to aid modelling. It was previously part of Blender 4.1's bundled add-ons and is now offered as an extension, provided as it is with limited support.

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