
Inset Straight Skeleton
by howardt
Inset Straight Skeleton is a Blender add-on that creates an inset inside a mesh selection using a straight skeleton algorithm. It runs as an operator in the 3D View and was previously bundled with Blender 4.1.
by Mark Kingsnorth·Modeling
Images © Mark Kingsnorth. Used for product review; image policy.
Quad Maker earns its place in the superhive library by focusing on simplicity and speed rather than feature bloat, positioning itself as a lighter alternative to more advanced retopology tools like Poly Quilt and Retopoflow.
Quad Maker is a manual retopology tool for Blender 4.2 and above, built by Mark Kingsnorth for 3D modelers who want to retopologize objects into clean, quad-based geometry. In the spirit of Maya's Quad Draw, it brings a set of essential retopology operations into a unified, hotkey-driven workspace tool that aims to integrate with Blender's native mesh editing.
The toolset covers adding point vertices, filling quads, extending borders, quick loop cutting, drawing quad strips, smoothing vertices, and a delete mode for clearing geometry and dissolving interior edges. The focus is on simplicity and speed without unnecessary complexity, offering a lightweight workflow that's easy to learn.
For best results, the developer advises against using Quad Maker directly on high-poly meshes or in extremely busy scenes. Documentation and a getting-started video are available to help you learn the operations, and questions can be sent through the developer's page.
Quad Maker is best for 3D modelers doing manual retopology in Blender who want a lightweight, quick-to-learn workflow focused on quad-based geometry.
Quad Maker is completely free to download and use.
Quad Maker is built for Blender 4.2 and above, so you'll need a compatible version of Blender to run it. It's designed as a hotkey-driven workspace tool that aims to integrate with Blender's native mesh editing, giving you manual retopology operations within the standard editing environment. If you're on an older release, the add-on's stated support starts at 4.2, so check your Blender version before installing. For the exact requirements and any updates, refer to the developer's page and documentation.
Quad Maker is listed as free here in our catalog. Because licensing and distribution terms can change over time, check the developer's page for the current terms before you download. The add-on is the work of Mark Kingsnorth, and the developer's page is also where you'll find the documentation, the getting-started video, and an 'Ask a Question' option if you run into issues. That's the best place to confirm how it's currently offered and what's included.
Quad Maker is aimed at manual retopology, and the developer advises against using it directly on high-poly meshes or in extremely busy scenes for best results. It's also described as offering reliable performance when retopologizing high-poly meshes. If you encounter slowdowns, bugs, or other issues, the developer asks that you get in touch by email or through the 'Ask a Question' button on the product page. Keeping scenes lighter is the recommended way to avoid performance problems.
Quad Maker comes with documentation and a getting-started video to help you learn its operations, and a demo video is available as well. The documentation covers the tool's manual retopology operations, including adding vertices, filling quads, extending borders, quick cutting, drawing quad strips, smoothing vertices, and its delete mode. Reviewers note a short learning curve, with one saying they felt comfortable after watching the tutorials once. For questions, the developer offers an 'Ask a Question' button on the product page and an email contact.
Also in Modeling for Blender.

by howardt
Inset Straight Skeleton is a Blender add-on that creates an inset inside a mesh selection using a straight skeleton algorithm. It runs as an operator in the 3D View and was previously bundled with Blender 4.1.

by Blender Guppy
Panel Cutter is a lightweight Blender add-on that builds panel cut details from edges marked sharp in edit mode. It turns simple geometry into detailed scifi models and works in both object and edit mode.

by Viz Life Studio
zForm turns pre-existing depth maps, images, and videos into 3D meshes inside Blender. It converts single images, image sequences, or video frames, and can build explorable 360° worlds from a single 2D image.

by Chipp Walters
Spock: Structured Scifi Packer is a Blender addon that packs greeble from distinct collections onto a face or selected faces. It uses instances and offers control over the final layout of generated sci-fi detail.

by Blender Procedural
Blender AI Library Pro is an add-on for Blender that connects to online AI services to generate 3D models, images, PBR materials, and HDRIs from text and image prompts. An active internet connection is required.

by Community
LoopTools is a mesh modelling toolkit for Blender that gathers several tools to aid modelling. It was previously part of Blender 4.1's bundled add-ons and is now offered as an extension, provided as it is with limited support.

by Community
Extra Mesh Objects is a Blender add-on that expands the Add > Mesh menu with additional mesh object types. Previously bundled with Blender 4.1, it now ships as a standalone extension for Blender 4.2 LTS and newer.

by nickberckley
Bool Tool brings quick boolean operators to Blender for hard-surface modeling, covering brush booleans, destructive auto boolean cuts, and workspace tools that carve objects with custom shapes in both object and edit modes.

by Community
Extra Curve Objects is a community add-on for Blender that adds extra curve object types. It lives under View3D → Add → Curve → Extra Objects and was previously part of Blender 4.1's bundled add-ons.

by MACHIN3
MESHmachine is a mesh modeling addon for Blender focused on hard surface work without subdivision surfaces. It fuses and unfuses surfaces, creates variable fillets and washouts, edits bevels, and details meshes with plugs.

by Community
A.N.T.Landscape is a Blender add mesh add-on for generating landscapes and displacement. Originally a bundled add-on in Blender 4.1, it's now offered as-is with limited support, accessed from the View3D sidebar's Create tab.