Render GO! is an add-on for Blender built around a single idea: render a frame and save the image to disk automatically. It works without extra setup and supports single frames, timeline markers, and full animations.
The add-on offers three working modes. You can render and save the current frame, render all frames that carry markers, or batch render every marker on the timeline. Standard animation rendering runs without changing the frame range. File naming follows a marker-based system: when a marker sits on a frame, the saved image takes the marker's name; without a marker, or with naming disabled, the default name "render" is used.
Additional tools include a dynamic progress bar during rendering, render cancellation with the Esc key, optional file name increment to avoid overwriting existing renders, and a quick button to open the output folder. Version 1.1 adds the progress bar and File Output node support. Render GO! runs with Cycles and Eevee and is compatible with Blender 3.6 through 4.5 under a GPL license.