Skip to content

Renderbones

by kunemann·Rendering

Images © kunemann. Used for product review; image policy.

Why we like it

RenderBones earns its place for a focused job: making a rig visible in the final render. Converting bone shapes into geometry that tracks the animation turns a normally hidden setup into something you can put on screen for breakdowns and showreels.

What is Renderbones?

RenderBones is a Blender add-on by kunemann that makes your rig part of the rendered image. It turns custom bone shapes into renderable geometry that looks like it does in the viewport and moves with your animation. Select the armature, click Convert Custom Bone Shapes, and the rig is converted while keeping its pose transforms: position, rotation and scale.

Conversion is selective. Only the bones you pick in Pose Mode are converted, and you can limit it to specific bone groups or layers. Bones are generated as curves for easier editing. Coloring can follow pose colors, a custom color or Theme Color Sets, and you can add emission, transparency and bone thickness. Version 2.0 adds support for Blender's default bone shapes: Octahedral, Stick, B-Bone and Envelope.

The add-on works in both Eevee and Cycles and is compatible with Blender 4.3 through 4.5. It's aimed at riggers, animators and anyone wanting to highlight rigging work in rig breakdowns, showreels or shots where the rig should be visible in motion.

Who is Renderbones best for?

Renderbones is best for riggers and animators who want their rig visible in the final render, for rig breakdowns, showreels or shots where the rig should appear in motion.

How much does Renderbones cost?

Renderbones is completely free to download and use.

Key features

  • Converts custom bone shapes into renderable geometry that matches the viewport
  • Keeps pose transforms (position, rotation, scale) and follows the rig's animation
  • Selective conversion of only the bones you pick in Pose Mode, or specific bone groups or layers
  • Coloring via pose colors, a custom color or Theme Color Sets
  • Adjustable emission, transparency and bone thickness
  • Supports Blender's default bone shapes: Octahedral, Stick, B-Bone and Envelope
  • Works in both Eevee and Cycles

Tags

#rigging#bones#armature#animation#rig breakdown#Eevee#Cycles#Blender

Frequently asked questions

Which Blender versions does RenderBones support?

RenderBones lists compatibility with Blender versions 4.3 through 4.5 and is marked as Blender Extension compatible. It's distributed as an add-on under a GPL license. For rendering, it works in both Eevee and Cycles. If you're on a supported release, check the developer's page on Superhive for the latest version and any newer compatibility notes before installing, since add-on support can shift with new Blender releases.

Does RenderBones render in Eevee or Cycles?

RenderBones works in both Eevee and Cycles, so the converted rig can be rendered in either engine. It turns custom bone shapes into renderable geometry that looks like it does in the viewport and moves with your animation. You keep pose transforms including position, rotation and scale, and the result follows your rig through the shot. That suits it to rig breakdowns, showreels or any shot where you want the rig visible in motion.

How do I convert a rig with RenderBones?

RenderBones runs from a single action: select your armature and click Convert Custom Bone Shapes. Only the bones you've selected in Pose Mode are converted, not the entire rig, so you can choose exactly what gets rendered. You can also limit conversion to specific bone groups or layers. The converted bones keep their pose transforms and follow the animation, and you can adjust emission, transparency and bone thickness on the result.

Does RenderBones work with Blender's default bone shapes?

RenderBones supports both custom bone shapes and, as of version 2.0, Blender's default bone shapes: Octahedral, Stick, B-Bone and Envelope. For coloring, it can use pose colors, your own custom color, or Theme Color Sets. Bones are generated as curves for easier editing, and each keeps its pose transforms while following the rig's animation. This gives you control over which parts of the rig appear and how they look when rendered.

Is RenderBones free to download?

RenderBones is listed as free in this catalog. Licensing and pricing can change, so check the developer's page on Superhive for the current terms before downloading. The add-on is published under a GPL license and is marked as a Dev Fund contributor. If you run into problems, the developer invites you to reach out by message on Superhive or by email for help and future fixes.

Similar plugins