
LoopTools
by Community
LoopTools is a mesh modelling toolkit for Blender that gathers several tools to aid modelling. It was previously part of Blender 4.1's bundled add-ons and is now offered as an extension, provided as it is with limited support.
by 3D ART TOOLS·Modeling
Images © 3D ART TOOLS. Used for product review; image policy.
RetopoMagic stands out in the superhive library for pushing retopology onto mouse gestures and real-time previews rather than keyboard-heavy workflows.
RetopoMagic integrates retopology into Blender's 3D Viewport, favoring mouse gestures over complex keyboard shortcuts. You reach it through the N-Panel under the Retopo-Magic tab or a pie menu opened with Ctrl+Shift+R. To begin, you select a high-resolution target mesh and generate a blank target mesh that holds your new topology, then activate the draw tool to enter its dedicated workspace.
Once drawing, a floating HUD shows contextual hints based on what you hover over, and an opacity slider adjusts the brightness of your retopology edges in real time. Points snap to the target surface as you click and drag, and dragging one point onto another merges them automatically. Hovering inside four points previews a quad you confirm with Shift and Left Click, while holding Ctrl previews and inserts edge loops that follow the underlying curvature.
For covering larger areas, drag extrusion pulls new polygons from a boundary edge with the middle mouse button, and the Magic Bridge tool fills a surface-projected bridge of quads between two freehand strokes. Boundary edges appear in bright cyan to guide you as you build.
Retopomagic is best for artists building clean quad topology over high-resolution models in Blender, directly in the 3D Viewport.
Retopomagic is completely free to download and use.
RetopoMagic can be opened in two ways inside Blender's 3D Viewport. You can find it in the N-Panel, the right sidebar, under the Retopo-Magic tab, or press Ctrl+Shift+R to bring up a pie menu anywhere on your screen. Before drawing, you select a high-resolution target mesh, generate a blank target mesh to hold your topology, then activate the draw tool to enter its dedicated workspace.
RetopoMagic previews faces automatically as you work. When you move the cursor into an empty space surrounded by four points, the tool analyzes the area and shows a transparent preview of the quad it can create. To generate that polygon, hold Shift and Left Click. Individual points are placed with a Left Click on the target surface and snap to it, and dragging one point onto another merges them cleanly with a visual snapping indicator.
RetopoMagic's Magic Bridge is a polygon brush for covering large areas such as limbs or cylindrical shapes. You hold down the D key, draw a first freehand stroke on the model's surface, then draw a second stroke parallel to it. When you release, the tool instantly generates a clean, surface-projected bridge of quads between the two drawn lines. It is described as the most powerful tool for filling large areas quickly.
RetopoMagic handles edge loops through the Ctrl key. Hold Ctrl and hover over an edge, and a ghost line appears showing the path of the intended cut. While still holding Ctrl, Left Click to insert the edge loop; the tool adjusts the new vertices to follow the curvature of the underlying model. Boundary edges are highlighted in bright cyan so you can see open edges as you build topology.
RetopoMagic is listed as free in this catalog. For current licensing details and any terms, check the developer's page from 3D ART TOOLS. Inside Blender, the tool works in the 3D Viewport and is reached through the N-Panel under the Retopo-Magic tab or a pie menu opened with Ctrl+Shift+R, giving you access to its interactive draw tools and floating HUD.

by Community
LoopTools is a mesh modelling toolkit for Blender that gathers several tools to aid modelling. It was previously part of Blender 4.1's bundled add-ons and is now offered as an extension, provided as it is with limited support.

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