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Rocket Lasso Recall

by Rocket Lasso·Workflow

Images © Rocket Lasso. Used for product review; image policy.

Why we like it

Recall earns its place in the toolfarm library as Rocket Lasso's first Cinema 4D plugin, from a team with a combined 20 years of plugin development behind them.

What is Rocket Lasso Recall?

Rocket Lasso Recall is Rocket Lasso's first plugin for Cinema 4D, built to speed up everyday workflows. It works like an undo state in the form of a tag: you can bring your objects back to whatever state you want, whenever you want, instantly. That covers modeling, lighting, animations, complex character rigs, and simple camera positions.

Most day-to-day use runs through an instant double-click. You can recall different options for a scene, keep a safety net for simulations when Dynamics stops working, and store backup copies, iterations, and experiments of objects, rigs, and models directly inside Recall tags. Copy a Recall tag onto another object to turn one object into another, and keep the Object Manager clean while doing it.

A single click lets you number, letter, colorize, and customize tags, with instant feedback in the Object Manager. The Notes tab keeps a preview image, date, user notes, and a list of all objects currently stored. Recall runs on Mac and PC and works alongside plugins like X-Particles and third-party renderers.

Who is Rocket Lasso Recall best for?

Rocket Lasso Recall is best for cinema 4D artists who want to save and recall object states across modeling, lighting, animation, character rigs, and camera positions.

How much does Rocket Lasso Recall cost?

Rocket Lasso Recall is completely free to download and use.

Key features

  • Stores an object's state in a tag that can be recalled to any saved state, instantly
  • Instant double-click workflow for everyday recall use, including camera positions
  • Stores backup copies, iterations, and experiments of objects, rigs, and models inside Recall tags
  • Copy a Recall tag onto another object to turn one object into another
  • One-click numbering, lettering, colorizing, and customizing with instant feedback in the Object Manager
  • Notes tab with a preview image, date, user notes, and a list of all stored objects
  • Compatible with Cinema 4D R18–2025 on Mac and PC; works alongside plugins like X-Particles and third-party renderers

Tags

#Cinema 4D#Rocket Lasso#workflow#object states#camera positions#character rigs#Object Manager#iteration

Frequently asked questions

What Cinema 4D versions does Rocket Lasso Recall support?

Rocket Lasso Recall is compatible with Cinema 4D R18 through 2025 and runs on both Mac and PC. If you're working in a version within that range on either platform, Recall will operate as described. For confirmation of support with a specific point release or the newest Cinema 4D build, check the developer's page, since compatibility can shift as both the software and the plugin are updated.

Does Rocket Lasso Recall work with X-Particles and third-party renderers?

Rocket Lasso Recall works alongside plugins like X-Particles and third-party renderers, so you can keep it within an existing Cinema 4D setup rather than swapping tools out. That means you can store and recall object states without disrupting the plugins and renderers already in your pipeline. If you rely on other extensions, check the developer's page for details on any specific tool, since the documented compatibility focuses on X-Particles and third-party renderers. It runs on both Mac and PC across supported Cinema 4D versions.

How does Rocket Lasso Recall store object states?

Rocket Lasso Recall works like an undo state in the form of a tag. You store an object's state in a Recall tag and bring it back to that state whenever you want, instantly. Most everyday use runs through a double-click. You can also store backup copies, iterations, and experiments of objects, rigs, and models directly inside the tags, and copy a Recall tag onto another object to turn one object into another.

Is Rocket Lasso Recall free?

Rocket Lasso Recall is listed as free in this catalog. Pricing and licensing can change over time, so for the current terms and any usage conditions, check Rocket Lasso's own page before you download. Recall is the studio's first plugin for Cinema 4D, released by a team with a combined 20 years of plugin development experience. Rather than relying on the listing here, the developer's page is the most reliable source for what's included and how you can use it.

Alternatives to Rocket Lasso Recall

Also in Workflow for Cinema 4D.

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