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Save Cams - Saves / Loads Camera Settings And Batch Rendering

by Bookyakuno·Rendering

Images © Bookyakuno. Used for product review; image policy.

Why we like it

Save Cams earns its place in the superhive library by pairing camera-setting storage with batch and background rendering in a single add-on. It supports Blender 2.8 through 4.1 and is released under the GPL.

What is Save Cams - Saves / Loads Camera Settings And Batch Rendering?

Save Cams stores camera settings in Blender and reloads them to any camera, removing the need to manage angles with keyframes or duplicate cameras. Stored data includes camera position and rotation, camera type, lens, depth of field, rendering resolution and frame range. When the active object is not a camera, the add-on operates on the scene camera.

Batch rendering covers each angle in the add-on list, a selection, a specific collection of cameras, or the scene camera across all scenes, output as still images or animation. Each camera carries its own renderability setting.

Background rendering runs the blend file from the command line for normal rendering, with options to render an external blend file, use a different output path, render another scene, and change the number of seeds. A detailed rendering information menu replaces the Render → Dimension panel and reports on the current scene and all scenes, while a view layer list reproduced from Blender 2.79 adds per-layer render icons. Both can be disabled in the settings.

Who is Save Cams - Saves / Loads Camera Settings And Batch Rendering best for?

Save Cams - Saves / Loads Camera Settings And Batch Rendering is best for blender artists who manage multiple camera angles and batch-render stills or animations across scenes and collections.

How much does Save Cams - Saves / Loads Camera Settings And Batch Rendering cost?

Save Cams - Saves / Loads Camera Settings And Batch Rendering is completely free to download and use.

Key features

  • Stores camera position, rotation, type, lens, depth of field, rendering resolution and frame range for reload to any camera
  • Batch rendering of angles from the add-on list, a selection, a collection, or the scene camera across all scenes, as stills or animation
  • Renderability setting for each camera
  • Background rendering of the blend file from the command line (normal rendering only), with options for external blend files, a different output path, another scene, and seed changes
  • A copy of the generated command text
  • Detailed rendering information menu replacing the Render → Dimension panel, covering the current scene and all scenes; can be disabled
  • View layer list reproduced from Blender 2.79 with per-layer render icons; can be disabled

Tags

#Blender#camera#batch rendering#rendering#camera settings#background rendering#view layers

Frequently asked questions

Which Blender versions does Save Cams support?

Save Cams runs on Blender versions 2.8 through 4.1 and is distributed under the GPL license. Across those versions it saves and reloads camera settings including position, rotation, camera type, lens, depth of field, rendering resolution and frame range, and it also handles batch and background rendering. The add-on can work on the scene camera when the active object is not a camera. For the newest release details and any version-specific notes, check the developer's page before installing so you know it fits your current Blender setup.

Is Save Cams free to download?

Save Cams is listed as free here. Licensing and pricing can change over time, so for the current terms it's best to check the developer's page directly. The add-on is released under the GPL license. Beyond cost, it covers camera-setting storage, batch rendering across lists, selections, collections and all scenes, and background rendering from the command line, so you can evaluate whether its feature set matches your rendering workflow before downloading it.

How does Save Cams handle background rendering?

Save Cams can render the blend file from the command line, though this background feature only supports normal rendering. It lets you render an external blend file, use an output path different from the scene settings, render another scene, and change the number of seeds. It also produces a copy of the generated command text and can change scene properties to make repeated runs with the same settings easier. These options let you set up command-line renders with settings separate from the scene's defaults.

Do I need keyframes or duplicate cameras to save angles with Save Cams?

Save Cams removes the need to manage camera angles with keyframes or to duplicate cameras. It stores each camera's position and rotation, camera type, lens, depth of field, rendering resolution and frame range, and you can load those settings back to any camera. When the active object is not a camera, it operates on the scene camera instead. The saved angles appear in a list inside the add-on, and you can batch-render them individually, by selection, by collection, or across all scenes as stills or animation.

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