Save Cams stores camera settings in Blender and reloads them to any camera, removing the need to manage angles with keyframes or duplicate cameras. Stored data includes camera position and rotation, camera type, lens, depth of field, rendering resolution and frame range. When the active object is not a camera, the add-on operates on the scene camera.
Batch rendering covers each angle in the add-on list, a selection, a specific collection of cameras, or the scene camera across all scenes, output as still images or animation. Each camera carries its own renderability setting.
Background rendering runs the blend file from the command line for normal rendering, with options to render an external blend file, use a different output path, render another scene, and change the number of seeds. A detailed rendering information menu replaces the Render → Dimension panel and reports on the current scene and all scenes, while a view layer list reproduced from Blender 2.79 adds per-layer render icons. Both can be disabled in the settings.