Simple Batch Renderer is a collection-based batch renderer for Blender built around rendering multiple variations at once. You point it at a render collection holding your objects, collections or object hierarchies, then at a camera collection holding your different angles. Each render target is captured from every camera angle, with visibility management and state restoration handled as it runs.
The workflow centres on batch setups. You can create unlimited setups, each with its own resolution, world and naming, and mark individual setups as active or inactive so only the ones you want get rendered. A smart automatic naming system adds date prefixes, which can be disabled in the settings, and can write images into per-batch subfolders. Filenames can also be overwritten with the batch setup's name.
The workflow is non-destructive and preserves your scene settings. It is aimed at product designers, 3D artists and architects producing product shots, material variations or architectural presentations that need several angles and configurations.