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Simple Batch Renderer

by Wilphi Design·Rendering

Images © Wilphi Design. Used for product review; image policy.

Why we like it

Simple Batch Renderer earns its place in the Superhive library for a focused job: turning collections and cameras into a repeatable multi-angle render queue. It targets Blender 4.2 for now, with Blender 4.3 support noted as coming shortly. The developer welcomes feedback and suggestions by email.

What is Simple Batch Renderer?

Simple Batch Renderer is a collection-based batch renderer for Blender built around rendering multiple variations at once. You point it at a render collection holding your objects, collections or object hierarchies, then at a camera collection holding your different angles. Each render target is captured from every camera angle, with visibility management and state restoration handled as it runs.

The workflow centres on batch setups. You can create unlimited setups, each with its own resolution, world and naming, and mark individual setups as active or inactive so only the ones you want get rendered. A smart automatic naming system adds date prefixes, which can be disabled in the settings, and can write images into per-batch subfolders. Filenames can also be overwritten with the batch setup's name.

The workflow is non-destructive and preserves your scene settings. It is aimed at product designers, 3D artists and architects producing product shots, material variations or architectural presentations that need several angles and configurations.

Who is Simple Batch Renderer best for?

Simple Batch Renderer is best for product designers, 3D artists and architects who need to render multiple variations, product shots or architectural presentations from several camera angles and configurations.

How much does Simple Batch Renderer cost?

Simple Batch Renderer is completely free to download and use.

Key features

  • Renders multiple collections or object hierarchies from different camera angles
  • Unlimited batch setups, each with its own resolution and world
  • Smart automatic naming with date prefixes that can be disabled, plus per-batch subfolders
  • Individual batch setups can be activated or deactivated, so only active setups render
  • Optional filename overwrite using the batch setup's name
  • Non-destructive workflow with visibility management and state restoration that preserves scene settings

Tags

#batch rendering#collections#cameras#Blender#rendering#product visualization#architecture

Frequently asked questions

Does Simple Batch Renderer work with Blender 4.3?

Simple Batch Renderer targets Blender 4.2 at the moment, and the developer notes that Blender 4.3 support will be available in the following days. On 4.2 the addon works as described, rendering your collections and object hierarchies from the cameras in your camera collection. If you are on 4.3 or later, check the developer's page for the current status first, since compatibility beyond 4.2 was still rolling out at the time of writing. Confirming the version there avoids surprises during setup.

Is Simple Batch Renderer free?

Simple Batch Renderer is listed as free here in our catalog. Licensing and any commercial terms can change over time, so for the current details, including how it is offered for single users or studios, check the developer's page on Superhive. The addon itself covers collection-based batch rendering with unlimited batch setups, custom resolutions and worlds, and a smart automatic naming system, so you can work through its full multi-angle workflow once it is installed.

How does Simple Batch Renderer name and organise output files?

Simple Batch Renderer includes a smart automatic naming system that adds date prefixes to your output, and those prefixes can be disabled in the settings. Each batch setup can write its images into its own subfolder when you enter a folder name, or render to the standard output destination if you leave that field empty. You can also have the file name overwritten with the batch setup's name, so each rendered image is labelled after the setup that produced it.

How do I set up a batch render in Simple Batch Renderer?

Simple Batch Renderer follows a four-step setup: pick a render collection containing the objects, collections or object hierarchies you want rendered individually, select a camera collection holding your different camera angles, configure the batch settings such as resolution, world and naming, then hit render. Objects in the render collection are then rendered from each camera angle, with proper visibility management and state restoration so your scene is left as it was when the batch finishes.

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