Sirius Lights is a comprehensive lighting workflow toolkit for Blender. Instead of manually placing individual lamps, you can generate complex light arrays with a single click, arranging them in circles, grids, spheres, strips along curves, or distributed across mesh surfaces. Placement can follow Bezier curves, object vertices, or face centers, and lights are organized into collections for managing large groups across complex projects.
The add-on includes advanced randomization for position, rotation, and color using reproducible seeds, with Default, Fractal, and Wave randomness modes controlled by a single slider. Color work covers Kelvin Mode for realistic lighting from candlelight to daylight, Range Mode for procedural HSV variations, and Palette Mode for cinematic palettes. Cycles users can also project images for advanced effects.
Dynamic FX add flickering for candles, lanterns, and neon signs, plus glitching effects for broken bulbs or sci-fi atmospheres, with chaos and harmony controls for synced or independent flicker. Real-time updates respond to curve edits, mesh changes, and keyframes, while handlers and caching keep performance smooth with large collections. A preset system stores setups for reuse.