
LoopTools
by Community
LoopTools is a mesh modelling toolkit for Blender that gathers several tools to aid modelling. It was previously part of Blender 4.1's bundled add-ons and is now offered as an extension, provided as it is with limited support.
by Malisan Luca·Modeling
Images © Malisan Luca. Used for product review; image policy.
Skelsketch stands out in the superhive library because it connects two stages that usually stay separate: fast VR blockout and refinement in Blender. Common VR apps produce simple meshes without hierarchical information or a rig, and Skelsketch carries that structure through and adds an automatic rig.
Skelsketch is a two-part tool for creating 3D models: a Virtual Reality application for Windows 64 where you build and block out models, and a Blender add-on that imports those sketches. The two pieces depend on each other, so neither works alone.
In VR, you sketch shapes using a headset and controllers, exploring forms and variations in 3D space. When you bring the result into Blender, Skelsketch preserves not only the shapes but also their hierarchy, and can automatically generate an animatable rig. From there the add-on handles common workflows such as rigging, simplifying, and remeshing, and you can keep sculpting or painting in Blender or export the model to other 3D software.
A Meta Quest standalone version of the VR app is planned. The Blender add-on is compatible with Blender 4.2 through 4.4 and is distributed under the GPL license. Documentation is available on the developer's page, and a demo video is available.
Skelsketch is best for 3D artists, game developers, and anyone who wants to create 3D models quickly using VR blockout and Blender refinement.
Skelsketch is completely free to download and use.
Skelsketch lists compatibility with Blender versions 4.2 through 4.4, and it installs as a Blender add-on (extension). Keep in mind that the add-on is only half of the tool: it works exclusively with files created by the Skelsketch VR application, and the VR app in turn needs the add-on to convert sketches into 3D models. So running a supported Blender version covers the Blender side, but you also need the VR application and a compatible headset to complete the full workflow from VR sketch to rigged model.
Skelsketch includes a Virtual Reality application built for Windows 64, so you need a VR headset such as Oculus, Meta, or HTC correctly set up on Windows to use it. A Meta Quest standalone version is planned but is not the current release. The VR app is where you build and block out your models, and the companion Blender add-on then imports them. Both pieces are required together, since the VR app depends on the add-on to turn sketches into 3D models.
Skelsketch is made of two pieces that depend on each other. The Blender add-on works only with files made by the Skelsketch VR app, and the VR app needs the Blender add-on to convert sketches into 3D models. That means neither part functions in isolation. On the Blender side, the add-on imports your VR sketches and handles common workflows like rigging, simplifying, and remeshing, while the VR application handles the building stage in 3D space with a headset and controllers.
Skelsketch is listed as free in this catalog, and it is distributed under the GPL license. For the most current licensing terms and any details covering the VR application alongside the Blender add-on, check the developer's page. The tool spans both a Windows 64 VR application and a Blender extension, and both are needed together to move a sketch from VR into a rigged model inside Blender, so review the terms for each part.

by Community
LoopTools is a mesh modelling toolkit for Blender that gathers several tools to aid modelling. It was previously part of Blender 4.1's bundled add-ons and is now offered as an extension, provided as it is with limited support.

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