
LoopTools
by Community
LoopTools is a mesh modelling toolkit for Blender that gathers several tools to aid modelling. It was previously part of Blender 4.1's bundled add-ons and is now offered as an extension, provided as it is with limited support.
by NineLine·Modeling
Images © NineLine. Used for product review; image policy.
Stands out in the superhive library for pairing a procedural Geometry Nodes generator with a bake-to-texture workflow and a bundled FBX pack, so mirrors can stay editable in Blender or move straight into external tools.
Traffic Convex Mirror Generator is a Blender Extension built on Geometry Nodes for creating and adjusting traffic convex mirror assets. Each mirror is created from the Traffic Mirror tab in the viewport sidebar, and every generated object is independent, so multiple mirrors can be edited separately.
A single unified generator handles both single and dual setups, switched through the Dual checkbox in the Geometry Nodes modifier. You can adjust color, safety stripes, mirror type, mirror rotation, mirror scale, mirror height, pole height, rust amount, and mirror dirt amount, and a Mirror Curvature control sets how convex the surface appears. Generated assets fall in an approximate range from 1.3 m × 0.5 m × 1.65 m up to 1.8 m × 1.0 m × 3.0 m. A bundled FBX asset pack made with the generator is also included.
The workflow splits into Create, Apply, and Bake steps. Baking uses the UVs generated by Geometry Nodes and exports Diffuse, Roughness, Metallic, and Normal maps.
Traffic Convex Mirror Generator is best for blender users creating traffic convex mirror assets, either adjusting procedural generators in-scene or exporting baked, ready-made mirrors to other 3D software or game engines.
Traffic Convex Mirror Generator is completely free to download and use.
Traffic Convex Mirror Generator is provided as a Blender Extension, and its tools are reached from the Traffic Mirror tab in the right sidebar of the viewport. The panel holds three main buttons: Create, Apply, and Bake. Create adds a new generator object built on Geometry Nodes, Apply converts the procedural result into a final mesh and prepares it for baking, and Bake produces the texture maps. Each generated object is independent, so you can keep several mirrors in one scene and edit them separately.
Traffic Convex Mirror Generator produces single and dual mirror setups, switched through the Dual checkbox in the Geometry Nodes modifier, and offers round and rectangular mirror shapes selected with the Mirror_Type option. You can adjust color, safety stripes, mirror rotation, mirror scale, mirror height, pole height, rust amount, and mirror dirt amount, plus a Mirror Curvature control for how convex the surface looks. Generated assets fall in an approximate range from 1.3 m × 0.5 m × 1.65 m to 1.8 m × 1.0 m × 3.0 m, depending on scale, pole height, and the Single or Dual setup.
Traffic Convex Mirror Generator bakes procedural materials into texture maps after the generator has been applied, which is when the Bake button becomes available. The bake process uses the UVs generated by Geometry Nodes and exports Diffuse, Roughness, Metallic, and Normal maps. Once baking finishes, the final baked material is applied to the object and the texture files are saved in a Textures folder next to the current Blender file. This prepares a cleaner final object suited to external applications or game engines.
Traffic Convex Mirror Generator is listed as free in this catalog. It also includes a bundled FBX asset pack created with the generator, so the ready-made mirror assets can be used directly in other 3D software or game engines. For current licensing terms and any further details on the extension, check the developer's page. A demo video is also available if you want to see more before downloading it.

by Community
LoopTools is a mesh modelling toolkit for Blender that gathers several tools to aid modelling. It was previously part of Blender 4.1's bundled add-ons and is now offered as an extension, provided as it is with limited support.

by Community
Extra Mesh Objects is a Blender add-on that expands the Add > Mesh menu with additional mesh object types. Previously bundled with Blender 4.1, it now ships as a standalone extension for Blender 4.2 LTS and newer.

by nickberckley
Bool Tool brings quick boolean operators to Blender for hard-surface modeling, covering brush booleans, destructive auto boolean cuts, and workspace tools that carve objects with custom shapes in both object and edit modes.

by Community
Extra Curve Objects is a community add-on for Blender that adds extra curve object types. It lives under View3D → Add → Curve → Extra Objects and was previously part of Blender 4.1's bundled add-ons.

by MACHIN3
MESHmachine is a mesh modeling addon for Blender focused on hard surface work without subdivision surfaces. It fuses and unfuses surfaces, creates variable fillets and washouts, edits bevels, and details meshes with plugs.

by Community
A.N.T.Landscape is a Blender add mesh add-on for generating landscapes and displacement. Originally a bundled add-on in Blender 4.1, it's now offered as-is with limited support, accessed from the View3D sidebar's Create tab.