
LoopTools
by Community
LoopTools is a mesh modelling toolkit for Blender that gathers several tools to aid modelling. It was previously part of Blender 4.1's bundled add-ons and is now offered as an extension, provided as it is with limited support.
by Netron Systems·Modeling
Images © Netron Systems. Used for product review; image policy.
Triaxis Modeler earns its place in the superhive library for its projection-and-boolean approach to modeling, with two modes that cover detailed organic work and topology-conscious game assets alike.
Triaxis Modeler by Netron Systems approaches 3D modeling in Blender through orthogonal projection. Clicking Initialize Projection System creates three projection planes positioned at set angles. You edit those planes to draw 2D shapes using Blender's native tools, and the addon extrudes them into 3D volumes before an intersection algorithm carves out the final mesh. The addon handles the 3D math, keeping the focus on design, and the result is clean geometry that respects the original design intent while maintaining mathematical accuracy.
Two modes cover different needs. High-Poly Mode generates detailed meshes with optional voxel remeshing for organic shapes and complex intersections, suited to smooth curves and fine detail. Low-Poly Mode preserves the original topology for game assets and technical models, maintaining clean edge flow while respecting polygon budgets.
The workflow fits concept artists moving sketches to 3D mockups, product designers building precise technical models, architects working from elevation drawings, and game developers prototyping assets. One-click generation and automatic cleanup are part of the process. It runs on Blender 4.5 with the Cycles and Eevee render engines.
Triaxis Modeler is best for concept artists moving sketches to 3D mockups, product designers building precise technical models, architects working from elevation drawings, and game developers prototyping assets.
Triaxis Modeler is completely free to download and use.
Triaxis Modeler is listed for Blender 4.5 and supports both the Cycles and Eevee render engines. It relies on Blender's native tools, since you edit the projection planes to draw your 2D shapes directly in Blender before the addon extrudes and intersects them. If you run a different Blender version, check Netron Systems' developer page for current compatibility details, as this listing specifies 4.5 as the supported version and that is what to confirm before installing.
Triaxis Modeler follows a projection workflow. You click Initialize Projection System to create three projection planes at set angles, then edit those planes to draw 2D shapes with Blender's native tools. The addon extrudes the shapes into 3D volumes, and an intersection algorithm automatically carves out the final mesh. It handles the underlying 3D math and includes automatic cleanup, so the finished geometry aims to respect your original design intent while maintaining mathematical accuracy throughout the process.
Triaxis Modeler offers two modes. High-Poly Mode generates detailed meshes with optional voxel remeshing, aimed at organic shapes, complex intersections, smooth curves, and fine detail. Low-Poly Mode preserves the original topology for game assets and technical models, maintaining clean edge flow while respecting polygon budgets. Choosing between them comes down to whether you want detail and smooth curvature or a controlled polygon count with clean edge flow for real-time or technical use, so pick the mode that matches your target output.
Triaxis Modeler is listed as free in this catalog and is distributed under the GPL license. Documentation is available from the developer, and a demo video is also provided. For current licensing terms, visit Netron Systems' developer page, since how a product is offered can change over time. The GPL license generally allows use and modification under its terms, so reviewing the developer's page remains the best way to confirm the latest details before installing.

by Community
LoopTools is a mesh modelling toolkit for Blender that gathers several tools to aid modelling. It was previously part of Blender 4.1's bundled add-ons and is now offered as an extension, provided as it is with limited support.

by Community
Extra Mesh Objects is a Blender add-on that expands the Add > Mesh menu with additional mesh object types. Previously bundled with Blender 4.1, it now ships as a standalone extension for Blender 4.2 LTS and newer.

by nickberckley
Bool Tool brings quick boolean operators to Blender for hard-surface modeling, covering brush booleans, destructive auto boolean cuts, and workspace tools that carve objects with custom shapes in both object and edit modes.

by Community
Extra Curve Objects is a community add-on for Blender that adds extra curve object types. It lives under View3D → Add → Curve → Extra Objects and was previously part of Blender 4.1's bundled add-ons.

by MACHIN3
MESHmachine is a mesh modeling addon for Blender focused on hard surface work without subdivision surfaces. It fuses and unfuses surfaces, creates variable fillets and washouts, edits bevels, and details meshes with plugs.

by Community
A.N.T.Landscape is a Blender add mesh add-on for generating landscapes and displacement. Originally a bundled add-on in Blender 4.1, it's now offered as-is with limited support, accessed from the View3D sidebar's Create tab.