
Light Helper
by ACGGIT_LJ
Light Helper is a Blender add-on for managing light exclusion, letting you set which objects or collections a light illuminates and which lights an object receives, with support for both lighting and shadows.
by True-VFX·Rendering
Images © True-VFX. Used for product review; image policy.
True Sky earns its place in the superhive library as the first public build of the new 3.0 core, pairing a to-scale atmosphere with a planet-scale sky mesh that keeps parallax and curvature consistent across altitudes. It is offered as an early access build, so features and controls are still evolving.
True Sky is a Blender addon built on the new True Sky 3.0 core, delivering planet-scale scattering that carries a scene from street level to lunar orbit. It works at a scale fidelity of 1:1 Earth radius, with a 100 km layered atmosphere volume and a seamless range from the surface out to Pluto.
The atmosphere uses a full stack of Rayleigh, Mie, and ozone layers with true-world coefficients, and the sky is a planet-scale mesh that moves with you, keeping parallax and curvature consistent. A single rig handles flights to space or the moon and back. Celestial objects include the Moon, all nine planets, asteroid belts, and an IP-safe, Moon-sized metal orb, plus auroras and magnetosphere-driven glows for supported bodies. Rings are supported on the main sky or planet and rendered alongside celestial objects.
True Sky 3.0 is an early access build and the first public version of the new core. Features and controls are still evolving, released in early access so working artists can shape the tool.
True Sky is best for blender artists working on shots that travel between surface and orbit, or that need a physically scaled atmosphere with celestial objects, auroras, and rings in a single scene.
True Sky is completely free to download and use.
True Sky 3 uses a single rig to move between surface and orbit, so a scene can travel from street level to lunar orbit without separate setups. Its planet-scale mesh moves with the camera, keeping parallax and curvature consistent as altitude changes, and the seamless range extends from the surface out to Pluto. Scale fidelity is 1:1 Earth radius, with a 100 km layered atmosphere volume, so lighting and clouds behave as expected even when viewed from below.
True Sky 3 includes the Moon, all nine planets, asteroid belts, and an IP-safe, Moon-sized metal orb. It also adds auroras and magnetosphere-driven glows for supported bodies. Rings are supported on the main sky or planet and are rendered alongside the celestial objects. These build on the earlier version, which offered the Moon only and had no built-in planetary phenomena or ring support, so True Sky 3 widens the set of objects and effects available in a scene.
True Sky 3.0 is offered as an early access build and is the first public version of the new 3.0 core. Features and controls are still evolving, and parts of the addon will change as the developer responds to real-world production feedback. It is released in early access specifically so working artists can shape the tool. The developer describes it as ready for real work if you are comfortable with a few rough edges, and suitable as a daily driver.
True Sky is listed as free here in the catalog. For current licensing, pricing, and any early access terms, check the developer's page from True-VFX. Documentation and product updates are listed with the addon, along with support from True-VFX, so the developer's page is the place to confirm what a download includes and how ongoing updates are handled during the early access period.
Also in Rendering for Blender.

by ACGGIT_LJ
Light Helper is a Blender add-on for managing light exclusion, letting you set which objects or collections a light illuminates and which lights an object receives, with support for both lighting and shadows.

by MultLabs
Parallax Node is a Blender add-on from MultLabs that adds a custom shader node for parallax mapping in materials. It holds the height map inside a single node and exposes step, strength, and bias controls.

by F1dg3t
Eevee Projectors is a Blender add-on that fakes projector lights in the Eevee render engine. It sets up a dynamic image projector as a two-step process, ready to create and animate in real time.

by Sunova
DMX, listed on the web as BlenderDMX, is a DMX lighting visualization and rendering add-on for Blender. Built for lighting designers, it uses the GDTF specification and MVR scenes, and it's free and open source.

by 3d illusions
Shader Shaper is a Blender add-on that generates bump, normal, and depth maps from a selected texture node and sets up the shader to use them, producing tileable output where height data matches at the seams.

by Physical Addons
Physical Starlight and Atmosphere - Sky is a Blender addon for real-time, physics-based sky and atmosphere rendering. It works in Eevee and Cycles, using photometric measurements and analytic air mass volume calculations for scientifically accurate atmospheric scattering.

by Andrew_D
Extreme PBR Nexus is a Blender addon for managing a library of over 1800 materials, compatible with Cycles and Eevee. It includes texture painting between materials, animated water, and displacement built on native Blender modifiers.

by Community
Tri-lighting is a Blender add-on that places a three-point lighting setup on the selected or active object. Found under View3D → Add → Lights, it was previously bundled with Blender 4.1.

by Håvard Dalen
Lens Sim is a Blender addon that simulates camera lenses using real-world optical data. It extends the standard Blender camera so you can choose and render dozens of lenses in Cycles.

by pioverfour
Sun Position is a Blender add-on that positions and animates the Sun to simulate real-world natural lighting, using geographic location, time and date based on the NOAA online calculator.

by Dynamic Sky
Dynamic Sky is a Blender add-on that creates dynamic sky for the Cycles render engine. Originally authored by Pratik Solanki, it was part of Blender 4.1's bundled add-ons and is now offered as-is.