UVPackmaster 4 is a UV packing engine for Blender, built for efficiency on the CPU while also offering a GPU-accelerated variant of its algorithm that uses the Cuda and Vulkan APIs. It can run on the CPU and all GPUs in a system at the same time, reducing the time needed for advanced packing scenarios.
The tool reaches beyond packing alone. It includes a UV aligning and stacking algorithm along with other auxiliary tools, all running with engine-acceleration. Its scriptable architecture embeds Python into the engine, so you can code your own operation logic and adjust the tool to specific workflows.
UVPackmaster 4 ships as two separately licensed components: the Blender add-on under GPL and the UVPackmaster engine under its own EULA. It's supported on Windows, Linux and Mac, works with Blender versions 2.93 through 5.2, and is backed by documentation, a forum thread and email support.