
tyFlow
by Tyson Ibele
A next-generation particle and dynamics system for advanced simulations in 3ds Max.
The complete library of plugins and add-ons for motion design, VFX and 3D. Filter by software, category and price to find exactly what your pipeline needs.
16 plugins

by Tyson Ibele
A next-generation particle and dynamics system for advanced simulations in 3ds Max.

by Craft Animations
Craft Director Studio is an animation plug-in for 3ds Max that lets you hook up to a model and drive vehicles and aircraft through 3D environments, adjusting variables like suspension and adding camera effects.

by Motion Boutique
Motion Boutique Newton is a 2D physics engine for After Effects that turns 2D layers into simulations of real-world objects. Adjust density, friction, bounce, and gravity, then refine results with editable keyframes.

by YCraft
Fluid is a GPU-accelerated 2D fluid simulation plugin for After Effects. Built on Navier-Stokes physics, it turns any layer into a fluid emitter with collider interaction, dual-stream color blending, and cinematic post-processing, running directly in the timeline.

by Motion Boutique
Newton 4 is a native 2D physics plugin for After Effects from Motion Boutique. It turns a composition into an interactive physics playground, transforming 2D layers into physical objects with realistic motion.

by MotionDesk
Soft Body 2 is an After Effects plugin that creates soft objects with collisions. It offers two engines, Quick and Advance, works with shape layers, text and pre-comps, and can bend images and layers.

by grape design
Fluxion is a GPU-based particle plugin for After Effects that generates a vector field from a mask and makes particles flow along that field. It supports custom layer particles and 3D.

by rauquenrol
PhysX Painter is a 3ds Max plugin for populating scenes with assets using a brush, placing them automatically through rigid body simulation. Built for architecture, game cinematics and commercials, it replaces hand placement and slower MassFX setups.

by MotionDesk
PhysicDesk is a real-time 2D physics simulator for After Effects that runs inside the viewport. Build scenes with dynamic, static, and animated bodies, then bake the resulting motion into native After Effects keyframes.

by grape design
Aquon is a GPU-accelerated After Effects plugin that simulates water-like 2D fluid motion. It offers inlet and gravity controls, masks usable as walls, and fluid rendering options for varied looks.

by Zaebects
Physarum is a native After Effects plugin from Zaebects that simulates organic growth. Built for motion designers, it uses an organic algorithm and can interact with composition layers to produce a countless number of results.

by Eric @ VFX Tools
Plumebus is an After Effects plugin that runs live 3D smoke and fire simulation directly in the timeline. It offers instant feedback with no pre-render, letting you scrub freely and tweak settings live.

by Orrin Zucker
Rubberize It is an After Effects plugin from Orrin Zucker that turns any layer into Plastic, Rubber or Goop in seconds. It reacts naturally to motion without keyframes, driven by physics.

by grape design
Pixion is a layer-driven particle system for After Effects that generates particles from any source layer and controls their behavior using pixel data such as luminance and color. GPU-accelerated.

by Chuggnut
Particle test code is a script-based particle system for 3ds Max from developer Chuggnut, shared as test code. It generates particles of different types and includes gravity and wind resistance.

by cmjohncheng
ArborSway is a utility MaxScript for 3ds Max that automates wind setup on GrowFX trees. Select a tree, click Apply Wind, and it creates a Wind Helper, adds Wind Modifiers, and links everything.