
Batch Merge
by colinsenner
Batch Merge is a script for 3ds Max that merges multiple files into a scene quickly. It supports a range of formats including FBX, DWG, DXF, IGES, MAX, 3DS, SKP, STL and OBJ.
5 plugins by colinsenner in the catalog. Visit the developer's site for the latest releases and licensing.
Official website ↗5 plugins

by colinsenner
Batch Merge is a script for 3ds Max that merges multiple files into a scene quickly. It supports a range of formats including FBX, DWG, DXF, IGES, MAX, 3DS, SKP, STL and OBJ.

by colinsenner
MPManager (Matte Pass Manager) is a 3ds Max script that creates matte passes by layers and works with xrefs. Written by colinsenner, it's listed here as free and supports 3ds Max 2008 and later.

by colinsenner
EasyVRayCameraAlongPath is a 3ds Max script that turns a drawn spline into an animated VRayCamera path. It links a new VRayCamera, path-constrains it to the spline, and keyframes movement from 0 to 100 percent.

by colinsenner
EasyCameraAlongPath is a script for 3ds Max that draws a spline, then links a new camera and path-constrains it to that spline, automating the setup for animating a camera along a drawn path.

by colinsenner
World Scale UV Tiling is a script for 3ds Max that scales custom unwrapped UVs to an arbitrary size, so materials using real-world tiling values display at the correct scale in Unreal.