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EasyVRayCameraAlongPath

by colinsenner·Workflow

Images © colinsenner. Used for product review; image policy.

Why we like it

EasyVRayCameraAlongPath focuses on one job: turning a spline into an animated VRayCamera move. It automates the constraint, keyframes, and ease in and ease out tangents that this setup normally needs.

What is EasyVRayCameraAlongPath?

EasyVRayCameraAlongPath is a script for 3ds Max that automates building a camera move along a spline. You draw a spline, and the script links a new VRayCamera, path-constrains it to that spline, and handles the keyframing so the camera travels the length of the path.

The animation runs from 0 to 100 percent along the spline, with the tangents on that motion set to ease in and ease out. It handles these steps in one pass, which makes the setup much quicker than wiring the camera, constraint, and keys separately.

Written by colinsenner, EasyVRayCameraAlongPath is at version 1.0 and works with 3ds Max 9 and later. A demo video is available, and the developer's page at colinsenner.com has more of their work. This catalog lists the script as free.

Who is EasyVRayCameraAlongPath best for?

EasyVRayCameraAlongPath is best for 3ds Max artists who want to quickly set up a VRayCamera moving along a spline path.

How much does EasyVRayCameraAlongPath cost?

EasyVRayCameraAlongPath is completely free to download and use.

Key features

  • Links a new VRayCamera and path-constrains it to a spline you draw
  • Sets keyframes to animate the camera from 0 to 100 percent along the spline
  • Applies ease in and ease out tangents to the camera's motion
  • Automates the camera-path setup from a single drawn spline
  • Compatible with 3ds Max 9 and later
  • Demo video available

Tags

#3ds Max#VRay#VRayCamera#camera animation#path constraint#spline#MAXScript

Frequently asked questions

Does EasyVRayCameraAlongPath work with 3ds Max 9?

EasyVRayCameraAlongPath is listed as compatible with 3ds Max 9 and later, so it covers version 9 and the releases that came after it. If you are on a build older than 9, the script is not listed as supported. For the current status on newer 3ds Max versions, check the developer's page at colinsenner.com, since compatibility is recorded here as 9 and up rather than naming every individual release. Confirming there is the safest route before installing.

How does EasyVRayCameraAlongPath animate the camera along the spline?

EasyVRayCameraAlongPath works from a spline you draw. It links a new VRayCamera, path-constrains that camera to the spline, and sets keyframes so the camera animates from 0 to 100 percent along it. The tangents on that motion are set to ease in and ease out, so the move eases at the start and end rather than running at a constant rate. All of these steps are handled by the script rather than set up by hand.

Does EasyVRayCameraAlongPath require V-Ray?

EasyVRayCameraAlongPath creates and links a VRayCamera, which is a V-Ray object, so the script builds its camera on a V-Ray setup within 3ds Max. Beyond that, its core job is taking the spline you draw and wiring up the path constraint, keyframes, and tangents automatically. For exact requirements and any additional dependencies, the developer's page at colinsenner.com is the place to confirm the details before you run it in your scene.

Is EasyVRayCameraAlongPath free?

EasyVRayCameraAlongPath is listed as free in this catalog, so you can add it to 3ds Max without a purchase noted here. Licensing terms can change over time, so for the current terms and any usage conditions it is best to check the developer's page at colinsenner.com. The script is at version 1.0, and a demo video is available. The developer's page also shows more of their work.

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