
BlenderAe2
by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.
by Haseeb Ahmed·Workflow
Images © Haseeb Ahmed. Used for product review; image policy.
Ai Object Namer stands out in the Superhive library for a focused job: handing object naming over to AI, with GPL licensing and support for recent Blender releases.
Ai Object Namer is a Blender add-on from Haseeb Ahmed built to automate the naming of objects using AI. It is distributed as a Blender extension and released under the GPL license, and it is listed in the Superhive library.
The add-on is compatible with Blender versions 5.0 through 5.2, and lists Cycles and Eevee among its render engines. It is marked as Blender extension compatible, and documentation is included with the download.
The package covers product updates and 12 months of support from Haseeb Ahmed. That support period can be extended beyond the included term, and questions can be sent to the developer before purchasing. For current licensing and the latest information, visit the developer's page, where the add-on and its documentation are available.
Ai Object Namer is best for blender users who want to automate object naming with AI.
Ai Object Namer is completely free to download and use.
Ai Object Namer targets Blender versions 5.0 through 5.2 and is marked as Blender extension compatible, installing as an add-on within that version range. For versions outside that range, the developer's page is the place to confirm support, since compatibility is listed for Blender 5.0 to 5.2 here. The add-on is released under the GPL license and lists Cycles and Eevee among its render engines. Documentation is included with the add-on.
Ai Object Namer is listed as free in this catalog, though licensing and pricing can change over time. The add-on is released under the GPL license, which governs how it can be used and redistributed. For the current terms, and to confirm what is included with the download, check the developer's page directly. That page also covers the support and product updates bundled with the add-on, along with options to extend the support period.
Ai Object Namer lists Cycles and Eevee among its render engines, the two engines that ship with Blender. The add-on's stated purpose is automating the naming of objects using AI. It is built as a Blender extension for versions 5.0 through 5.2 and is released under the GPL license. Documentation is included alongside the add-on, and the package also covers product updates and support from developer Haseeb Ahmed.
Ai Object Namer is released under the GPL license, the same open license used across much of Blender's ecosystem. The add-on is distributed as a Blender extension for Blender 5.0 through 5.2 and lists Cycles and Eevee among its render engines. The package also includes documentation, product updates, and a support period from developer Haseeb Ahmed. For the full licensing terms and any conditions on use, refer to the developer's page.

by Salt Media
BlenderAe2 by Salt Media transfers 3D data and objects between Blender and After Effects in both directions, covering vertices, 3D layer transforms, camera data and layer synchronization.

by MACHIN3
Machin3Tools is a continuously evolving collection of tools and pie menus for Blender, gathered in a single customizable package. It ships in two base variants, Prime and DeusEx, with the DeusEx variant adding more advanced tools.

by MikhailRachinskiy
3D Print Toolbox is a Blender add-on with utilities for 3D printing. It analyzes mesh volume and surface area, checks and fixes geometry, hollows shapes, aligns models to the print bed, and exports to STL, PLY, and OBJ.

by glukoz
UVPackmaster 4 is a UV packing engine for Blender that packs UV maps on the CPU and GPU, using the Cuda and Vulkan APIs, and can run on the CPU and all system GPUs at once.

by MMD
MMD Tools is a Blender add-on for editing MikuMikuDance (MMD) models. It handles importing and exporting model, motion and pose data, along with chopping and joining parts, plus rigid body, material and motion editing.

by HaughtyGrayAlien
SimpleBake brings PBR and traditional texture baking to Blender from a single panel. Select objects, choose maps, and bake — no special node groups or new workflow, working with whatever materials you've already built.